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Darharl the Shield
Full Character
Stat Block
--- Darharl the Shield --- Runes: Illusion Harmony Darkness Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Argan Argar Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Darharl the Shield is Adventurous and Wishy Washy. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 16 (80%) Dexterity: 8 (40%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Loyalty (Temple) 60% **Cults: Argan Argar - Initiate - Rune Points: 1 Elemental Runes: Air 50% Earth 20% Darkness 60% Power Runes: Harmony 75% Illusion 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 5% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 65% Speak (Darktongue) 20% Speak (Heortling) 50% Speak (Spiritspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Argan Argar) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Darktongue) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 75% Spirit Dance 10% Spirit Lore 20% Spirit Travel 20% Understand Herd Beast 0% Worship (Argan Argar) 50% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 30% Small Shield 15% Spirit Magic: Protection (8pts) Detect Magic (1pts) Rune Spells: Safe (1pts) Melee Attacks: Medium Shield 30% 1D4+1D4 SR 8 12/12 HP Grapple 25% Special+1D4 SR 9 0/0 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Darharl the Shield ** Runes: Illusion Harmony Darkness Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Argan Argar STR: 11, CON: 10, SIZ: 16, DEX: 8, INT: 15, POW: 12, CHA: 12, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Loyalty (Temple) 60%, Cults: Argan Argar - Initiate - Rune Points: 1 Runes: Air 50%, Earth 20%, Darkness 60%, Harmony 75%, Illusion 75%, Skills: Spirit Combat 75%, Sing 65%, Speak (Heortling) 50%, Worship (Argan Argar) 50%, Farm 45%, Climb 45%, Homeland Lore (Local) 35%, Search 30%, Medium Shield 30%, First Aid 30%, Listen 30%, Scan 30%, Lore (Plant) 25%, Fist 25% Spirit Magic: Protection (8pts), Detect Magic (1pts) Rune Spells: Safe (1pts) Attacks: Grapple 25% Special+1D4 SR 9 0/0 HP Medium Shield 30% 1D4+1D4 SR 8 12/12 HP Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,