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Jeneva Manyr the Farsdottir
Full Character
Stat Block
--- Jeneva Manyr the Farsdottir --- Runes: Disorder Fertility Darkness Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Yelm Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Jeneva Manyr the Farsdottir is Dauntless and Prudent. She is a Common adventurer. (She/Her) Stats: Strength: 4 (20%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 8 (40%) Intelligence: 10 (50%) Power: 15 (75%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Reputation 5% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% **Cults: Yelm - Initiate - Rune Points: 1 Elemental Runes: Darkness 60% Fire/Sky 40% Air 30% Power Runes: Disorder 75% Fertility 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge 6% Drive (Chariot) -5% Jump 14% Ride (Horse) -5% Swim 5% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 50% Speak (Firespeech) 20% Speak (Heortling) 50% Speak (Spiritspeech) 20% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 60% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Lore (Plant) 20% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 40% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 25% **Manipulation (-10%)** Conceal -5% Craft (Arms) 0% Devise -5% Play Instrument -5% Sleight 0% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (-10%)** 1H Axe 0% 1H Hammer 0% 1H Mace 5% 1H Spear 5% 2H Axe -5% 2H Hammer -5% 2H Mace 0% 2H Spear 5% Battle Axe 10% Broadsword 15% Dagger 15% Fist 15% Grapple 15% Greatsword -5% Kick 5% Kopis 0% Lance -5% Pike 5% Quarterstaff 5% Rapier -5% Shortsword 0% Whip -5% **Ranged (-10%)** Arbalest 0% Axe, Throwing 0% Composite Bow -5% Crossbows 15% Dagger, Throwing -5% Elf Bow -5% Javelin 10% Pole Lasso -5% Rock 5% Self Bow -5% Sling 5% Staff Sling 0% Throwing Dagger 0% Thrown Axe 0% **Shield (-10%)** Large Shield 15% Medium Shield 20% Small Shield 5% Spirit Magic: Farsee (9pts) Speedart (1pts) Rune Spells: Cloud Clear (1pts) Melee Attacks: Medium Shield 20% 1D4 SR 9 12/12 HP Broadsword 15% 1D8+1 SR 8 12/12 HP Ranged Attacks: Light Crossbow 15% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Jeneva Manyr the Farsdottir ** Runes: Disorder Fertility Darkness Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Yelm STR: 4, CON: 11, SIZ: 14, DEX: 8, INT: 10, POW: 15, CHA: 10, Derived Stats: Magic Points: 15, Damage Bonus: 0, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Loyalty (Temple) 60%, Cults: Yelm - Initiate - Rune Points: 1 Runes: Darkness 60%, Fire/Sky 40%, Air 30%, Disorder 75%, Fertility 75%, Skills: Spirit Combat 80%, Cult Lore (Yelm) 60%, Sing 50%, Speak (Heortling) 50%, Meditate 40%, Climb 30%, Homeland Lore (Local) 30%, Farm 30%, Spirit Lore 25%, Listen 25%, Spirit Travel 25%, Worship (Yelm) 25%, Celestial Lore 25%, First Aid 25% Spirit Magic: Farsee (9pts), Speedart (1pts) Rune Spells: Cloud Clear (1pts) Attacks: Broadsword 15% 1D8+1 SR 8 12/12 HP Medium Shield 20% 1D4 SR 9 12/12 HP Light Crossbow 15% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,