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Ishi
Full Character
Stat Block
--- Ishi --- Runes: Harmony Fertility Earth Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Ernalda Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 8 (40%) Charisma: 20 (100%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 8 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Devotion (Ernalda) 60% **Cults: Ernalda - Initiate - Rune Points: 3 Elemental Runes: Air 30% Earth 75% Water 40% Power Runes: Harmony 80% Fertility 80% Beast 75% Death 20% Disorder 20% Illusion 50% Man 25% Truth 50% Stasis 50% Movement 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Horse) 25% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 65% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 40% Orate 80% Sing 45% Speak (Heortling) 0% Speak (Earth) 25% Speak (Heortling) 65% Speak (Tradetalk) 35% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Ernalda) 50% Customs (Heortling) 0% Customs (Heortling) 35% Customs (Sartar) 20% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 60% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 50% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Read/Write (Sartar) 20% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Ernalda) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Insight (Human) 50% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 80% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 75% Small Shield 30% Spirit Magic: Shimmer (0pts) Befuddle (0pts) Disruption (0pts) Protection (0pts) Heal (0pts) Rune Spells: Absorption (1pts) Inviolable (1pts) Arouse Passion (1pts) Bless Champion (2pts) Summon Earth Elemental (1pts) Melee Attacks: Small Axe 80% 1D6+1+1D4 SR 7 6/6 HP 1H Battle Axe 80% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Staff Sling 25% 1D10 SR 2 8/8 HP Rng 100 Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Ishi ** Runes: Harmony Fertility Earth Homeland: Sartar, Occupation: Noble, Initiate of Cult: Ernalda STR: 11, CON: 11, SIZ: 15, DEX: 14, INT: 17, POW: 8, CHA: 20, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Devotion (Ernalda) 60%, Cults: Ernalda - Initiate - Rune Points: 3 Runes: Air 30%, Earth 75%, Water 40%, Fertility 80%, Beast 75%, Death 20%, Disorder 20%, Illusion 50%, Man 25%, Truth 50%, Stasis 50%, Movement 50%, Harmony 80%, Skills: 1H Axe 80%, Orate 80%, Medium Shield 75%, Dance 65%, Speak (Heortling) 65%, Herd 60%, Insight (Human) 50%, Cult Lore (Ernalda) 50%, Manage Household 50%, Jump 47%, Spirit Combat 45%, Sing 45%, Climb 45%, Homeland Lore (Local) 40% Spirit Magic: Heal (0pts), Shimmer (0pts), Befuddle (0pts), Disruption (0pts), Protection (0pts) Rune Spells: Inviolable (1pts), Arouse Passion (1pts), Bless Champion (2pts), Summon Earth Elemental (1pts), Absorption (1pts) Attacks: Small Axe 80% 1D6+1+1D4 SR 7 6/6 HP 1H Battle Axe 80% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Staff Sling 25% 1D10 SR 2 8/8 HP Rng 100 Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,