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Spirit Monkey
Full Character
Stat Block
--- Spirit Monkey --- Runes: Beast Harmony Moon Type: Non-Player Character Description: Spirit Monkey is a Baboon and the last survivor of his tribe. He follows the shamanistic ways. He peddles his skills in the back streets of Nochet to those who cant afford the prices at the temples. Stats: Strength: 18 (90%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 21 (105%) Intelligence: 18 (90%) Power: 18 (90%) Charisma: 19 (95%) Derived Stats: Spirit Damage: 1D6+3 DEX Strike Rank: 0 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 18 Movement: Ground: 8 Passions & Reputations: Reputation 5% **Cults: Daka Fal - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Moon 60% Earth 60% Power Runes: Death 50% Movement 50% Truth 50% Harmony 75% Man 20% Beast 80% Disorder 25% Stasis 50% Illusion 50% Fertility 50% Condition Runes: Skills: Claw 95% Climb 105% Dodge 42% Grapple 75% 2H Spear 75% Martial Atrs 45% Spirit Combat 110% Bite 65% Spirit Magic: Spirit Screen (2pts) Spirit Binding (0pts) Heal (3pts) Ignite (1pts) Silence (1pts) Strength (2pts) Countermagic (3pts) Second Sight (2pts) Rune Spells: Axis Mundi (1pts) Free Ghost (1pts) Discorporation (1pts) Summon Spirit Teacher (2pts) Powers: Cure Disease: Cures by laying on of hands Awakened Fetch: POW 14 CHA 21 Hidden from Second Sight and Soul Search Discorporation: Does not require a spell to leave his body Teach Spirit Magic: Able to teach magic to others Melee Attacks: Bite (Baboon) 65% 1D8+1+1D4 SR 6 0/0 HP Claw (custom) 95% 1d6+1+1D4 SR 5 0/0 HP 2H Short Spear 75% 1D8+1+1D4 SR 3 10/10 HP Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP
** Spirit Monkey ** Runes: Beast Harmony Moon STR: 18, CON: 12, SIZ: 12, DEX: 21, INT: 18, POW: 18, CHA: 19, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 5%, Cults: Daka Fal - Initiate - Rune Points: 3 Runes: Moon 60%, Earth 60%, Fire/Sky 60%, Disorder 25%, Man 20%, Beast 80%, Fertility 50%, Stasis 50%, Illusion 50%, Death 50%, Movement 50%, Harmony 75%, Truth 50%, Skills: Spirit Combat 110%, Climb 105%, Claw 95%, Grapple 75%, 2H Spear 75%, Bite 65%, Martial Atrs 45%, Dodge 42% Spirit Magic: Countermagic (3pts), Second Sight (2pts), Spirit Screen (2pts), Spirit Binding (0pts), Heal (3pts), Ignite (1pts), Silence (1pts), Strength (2pts) Rune Spells: Summon Spirit Teacher (2pts), Axis Mundi (1pts), Free Ghost (1pts), Discorporation (1pts) Powers: Cure Disease: Cures by laying on of hands Awakened Fetch: POW 14 CHA 21 Hidden from Second Sight and Soul Search Discorporation: Does not require a spell to leave his body Teach Spirit Magic: Able to teach magic to others Attacks: Claw (custom) 95% 1d6+1+1D4 SR 5 0/0 HP 2H Short Spear 75% 1D8+1+1D4 SR 3 10/10 HP Bite (Baboon) 65% 1D8+1+1D4 SR 6 0/0 HP Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP