The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Ivarestra ther
Full Character
Stat Block
--- Ivarestra ther --- Runes: Man Movement Water Type: Player Character Homeland: Yellow Elf Occupation: Lead Dwarf Initiate of Cult: Engizi Standard of Living: Free Income: 600 L Ransom: 1000 L Description: Ivarestra ther is Comfortable and Gruesome. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 8 (40%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 10 (50%) Charisma: 11 (55%) Derived Stats: Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Hate (Uz) 60% Reputation 18% Hate (Mostali) 60% Loyalty (Forest) 60% **Cults: Engizi - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Water 80% Power Runes: Man 85% Movement 85% Plant 10% Condition Runes: Skills: **Agility (+5%)** Boat 50% Climb 100% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Swim 80% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 25% Speak (Boatspeech) 15% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 15% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Engizi) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Dwarf) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Elf) 30% Lore (Local) 0% Manage Household 15% Mineral Lore 40% Peaceful Cut 15% Plant Lore 80% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Join Seal or Ward) 25% Sorcery (Measure fluid dynamicss) 20% Sorcery (Shape Glass) 15% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Engizi) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 30% Craft (Arms) 20% Craft (Glass) 50% Craft (Plumbing) 50% Devise 45% Play Instrument 15% Sleight 20% **Perception (+5%)** Elfsense 40% Insight (Species) 25% Listen 90% Scan 30% Search 30% Track 30% **Stealth (+15%)** Hide 40% Move Quietly 40% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 40% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Shimmer (1pts) Extinguish (1pts) Coordination (2pts) Rune Spells: Strongnet (2pts) Fireshield (2pts) Summon Cult Spirit (1pts) Melee Attacks: Grapple 35% Special SR 8 0/0 HP Small Shield 35% 1D3 SR 7 8/8 HP Ranged Attacks: Elf Bow 40% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Toolbox Adjustable crescent wrench + other tools 1D100 fine lead statuettes 25mm tall
** Ivarestra ther ** Runes: Man Movement Water Homeland: Yellow Elf, Occupation: Lead Dwarf, Initiate of Cult: Engizi STR: 13, CON: 12, SIZ: 8, DEX: 14, INT: 16, POW: 10, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Hate (Mostali) 60%, Loyalty (Forest) 60%, Loyalty (Temple) 60%, Hate (Uz) 60%, Reputation 18%, Cults: Engizi - Initiate - Rune Points: 3 Runes: Earth 40%, Water 80%, Man 85%, Movement 85%, Plant 10%, Skills: Climb 100%, Listen 90%, Swim 80%, Plant Lore 80%, Craft (Glass) 50%, Spirit Combat 50%, Craft (Plumbing) 50%, Boat 50%, Jump 47%, Devise 45%, Mineral Lore 40%, Elfsense 40%, Hide 40%, Move Quietly 40% Spirit Magic: Shimmer (1pts), Extinguish (1pts), Coordination (2pts) Rune Spells: Strongnet (2pts), Fireshield (2pts), Summon Cult Spirit (1pts) Attacks: Grapple 35% Special SR 8 0/0 HP Small Shield 35% 1D3 SR 7 8/8 HP Elf Bow 40% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Toolbox, Adjustable crescent wrench + other tools, 1D100 fine lead statuettes 25mm tall,