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Ardessa thers
Full Character
Stat Block
--- Ardessa thers --- Runes: Beast Truth Fire/Sky Type: Player Character Homeland: Prax: Sable Riders Occupation: Light Cavalry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Ardessa thers is Supportive and Puzzled. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 8 (40%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 17 (85%) Charisma: 10 (50%) Derived Stats: Hit Points: 10 Healing Rate: 2 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 18% Hate (Chaos) 60% Love (Family) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 80% Moon 70% Earth 40% Power Runes: Truth 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 29% Drive (Chariot) 10% Jump 41% Ride (Horse) 10% Ride (Sable Antelope) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Flamespeech) 25% Speak (Heortling) 0% Speak (Praxian) 65% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 30% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 40% Customs (Heortling) 0% Customs (Sable Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 75% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 50% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 80% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 35% Lance 25% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 80% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 85% Small Shield 25% Spirit Magic: Farsee (6pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Dagger 80% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 85% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Ardessa thers ** Runes: Beast Truth Fire/Sky Homeland: Prax: Sable Riders, Occupation: Light Cavalry, Initiate of Cult: Yelmalio STR: 13, CON: 8, SIZ: 14, DEX: 12, INT: 14, POW: 17, CHA: 10, Derived Stats: Magic Points: 17, Damage Bonus: +1D4, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Love (Family) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Honor 60%, Reputation 18%, Hate (Chaos) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Fire/Sky 80%, Moon 70%, Earth 40%, Beast 85%, Truth 85%, Skills: Medium Shield 85%, Javelin 80%, Dagger 80%, Spirit Combat 75%, Speak (Praxian) 65%, Worship (Yelmalio) 50%, Battle 50%, Herd 45%, Climb 45%, Scan 45%, Ride (Sable Antelope) 45%, Listen 45%, Jump 41%, Cult Lore (Yelmalio) 40% Spirit Magic: Farsee (6pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Dagger 80% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 85% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,