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Harurisa the Amouroubt
Full Character
Stat Block
--- Harurisa the Amouroubt --- Runes: Moon Death Movement Type: Player Character Homeland: Prax: Sable Riders Occupation: Light Cavalry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Harurisa the Amouroubt is Nibbler and Queer. She is a Heroic adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 12 (60%) Size: 18 (90%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 16 (80%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 2 Magic Points: 16 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Red Emperor) 60% Honor 60% Reputation 15% Hate (Chaos) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Air 40% Moon 90% Fire/Sky 60% Power Runes: Movement 85% Death 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 19% Drive (Chariot) 0% Jump 31% Ride (Horse) 0% Ride (Sable Antelope) 45% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (New Pelorian) 45% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 35% Customs (Heortling) 0% Customs (Sable Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 75% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 80% Fist 30% Grapple 30% Greatsword 35% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 35% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 30% Small Shield 45% Spirit Magic: Detect Enemies (1pts) Glue (3pts) Befuddle (2pts) Rivereyes (1pts) Second Sight (3pts) Rune Spells: Mindblast (2pts) Summon Air Elemental (1pts) Summon Fire Elemental (1pts) Melee Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP Small Shield 45% 1D3+1D4 SR 7 8/8 HP Ranged Attacks: Composite Bow 35% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Harurisa the Amouroubt ** Runes: Moon Death Movement Homeland: Prax: Sable Riders, Occupation: Light Cavalry, Initiate of Cult: Seven Mothers STR: 9, CON: 12, SIZ: 18, DEX: 12, INT: 14, POW: 16, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Honor 60%, Reputation 15%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Red Emperor) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Moon 90%, Fire/Sky 60%, Air 40%, Movement 85%, Death 85%, Skills: Dagger 80%, 1H Axe 75%, Battle 70%, Speak (Praxian) 55%, Small Shield 45%, Spirit Combat 45%, Speak (New Pelorian) 45%, Ride (Sable Antelope) 45%, Herd 40%, Scan 40%, Listen 40%, Cult Lore (Seven Mothers) 35%, Greatsword 35%, Sing 35% Spirit Magic: Second Sight (3pts), Detect Enemies (1pts), Glue (3pts), Befuddle (2pts), Rivereyes (1pts) Rune Spells: Mindblast (2pts), Summon Air Elemental (1pts), Summon Fire Elemental (1pts) Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP Small Shield 45% 1D3+1D4 SR 7 8/8 HP Composite Bow 35% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,