The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Oransdottir
Full Character
Stat Block
--- Oransdottir --- Runes: Truth Disorder Fire/Sky Type: Player Character Homeland: Prax: Sable Riders Occupation: Light Cavalry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Oransdottir is Undependable and Modest. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 8 (40%) Size: 17 (85%) Dexterity: 11 (55%) Intelligence: 12 (60%) Power: 9 (45%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 70% Reputation 16% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 80% Moon 10% Darkness 40% Power Runes: Disorder 85% Truth 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 0% Jump 28% Ride (Horse) 0% Ride (Sable Antelope) 35% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 80% Speak (Flamespeech) 25% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 15% Customs (Heortling) 0% Customs (Sable Tribe) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 35% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 70% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 25% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 40% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 75% Small Shield 15% Spirit Magic: Coordination (10pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Medium Shield 75% 1D4+1D4 SR 7 12/12 HP Dagger 70% 1D4+2+1D4 SR 8 6/6 HP Ranged Attacks: Composite Bow 40% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Oransdottir ** Runes: Truth Disorder Fire/Sky Homeland: Prax: Sable Riders, Occupation: Light Cavalry, Initiate of Cult: Yelmalio STR: 15, CON: 8, SIZ: 17, DEX: 11, INT: 12, POW: 9, CHA: 13, Derived Stats: Magic Points: 9, Damage Bonus: +1D4, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 16%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Honor 70%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 80%, Moon 10%, Truth 85%, Disorder 85%, Skills: Sing 80%, Medium Shield 75%, Dagger 70%, Speak (Praxian) 55%, Composite Bow 40%, Spirit Combat 40%, Battle 40%, Climb 35%, Listen 35%, Worship (Yelmalio) 35%, Herd 35%, Scan 35%, Ride (Sable Antelope) 35%, Homeland Lore (Local) 30% Spirit Magic: Coordination (10pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Dagger 70% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 75% 1D4+1D4 SR 7 12/12 HP Composite Bow 40% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,