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Kamard
Full Character
Stat Block
--- Kamard --- Runes: Fertility Man Air Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 14 (70%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 19 (95%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 11 Movement: Ground: 8 Passions & Reputations: Honor 90% Reputation 10% Hate (Clan) 60% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 70% Love (Love (Family)) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Darkness 20% Air 70% Earth 70% Power Runes: Death 25% Truth 70% Disorder 50% Movement 50% Man 75% Stasis 50% Illusion 30% Fertility 75% Beast 25% Harmony 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Ride (Impala) 10% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 50% Dance 25% Disguise 15% Fast Talk 15% Intimidate 55% Intrigue 25% Orate 20% Sing 30% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 40% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 25% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 35% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 40% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 55% Kick 20% Kopis 15% Lance 10% Pike 45% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 75% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 85% Small Shield 20% Rune Spells: True Weapon (1pts) Turn Undead (1pts) Detect Truth (1pts) Melee Attacks: Greatsword 55% 2D8+1D4 SR 6 12/12 HP Medium Shield 85% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Staff Sling 75% 1D10 SR 3 8/8 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 34 Lunars Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Kamard ** Runes: Fertility Man Air Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Humakt STR: 11, CON: 12, SIZ: 14, DEX: 10, INT: 16, POW: 11, CHA: 19, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 10%, Hate (Clan) 60%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 70%, Love (Love (Family)) 60%, Honor 90%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Darkness 20%, Air 70%, Earth 70%, Beast 25%, Harmony 50%, Death 25%, Truth 70%, Disorder 50%, Movement 50%, Man 75%, Stasis 50%, Illusion 30%, Fertility 75%, Skills: Medium Shield 85%, Staff Sling 75%, Speak (Heortling) 60%, Greatsword 55%, Intimidate 55%, Battle 55%, Charm 50%, Scan 50%, Pike 45%, 1H Hammer 40%, Climb 40%, Listen 40%, Spirit Combat 40%, Survival 40% Rune Spells: True Weapon (1pts), Turn Undead (1pts), Detect Truth (1pts) Attacks: Greatsword 55% 2D8+1D4 SR 6 12/12 HP Medium Shield 85% 1D4+1D4 SR 8 12/12 HP Staff Sling 75% 1D10 SR 3 8/8 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 34 Lunars, Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,