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Harvale
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Stat Block
--- Harvale --- Runes: Death Man Earth Type: Player Character Homeland: Durulz (Ducks) Occupation: Fisher Initiate of Cult: Humakt Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Harvale is Decent and Timid. They is a Heroic adventurer. (They/Them) Stats: Strength: 9 (45%) Constitution: 10 (50%) Size: 4 (20%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: Hit Points: 8 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 5 Water: 8 Passions & Reputations: Honor 60% Reputation 12% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 10% Moon 60% Earth 80% Darkness 40% Power Runes: Death 85% Man 85% Condition Runes: Skills: **Agility (+10%)** Boat 95% Climb 75% Dodge 50% Drive (Chariot) 15% Jump 80% Ride (Horse) 0% Swim 120% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 65% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 60% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 45% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 60% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 45% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (6pts) Vigor (2pts) Detect Undead (1pts) Detect Enemies (1pts) Rune Spells: Oath (2pts) Shield (1pts) Bind Ghost (1pts) Melee Attacks: Broadsword 35% 1D8+1 SR 7 12/12 HP Large Shield 45% 1D6 SR 8 16/16 HP Ranged Attacks: Thrown Javelin 60% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 3/3 HP (16-18) - L Arm Armor: 2 2/2 HP (13-15) - R Arm Armor: 2 2/2 HP (12) - Chest Armor: 2 4/4 HP (9-11) - Abdomen Armor: 2 3/3 HP (5-8) - L Leg Armor: 2 3/3 HP (1-4) - R Leg Armor: 2 3/3 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Harvale ** Runes: Death Man Earth Homeland: Durulz (Ducks), Occupation: Fisher, Initiate of Cult: Humakt STR: 9, CON: 10, SIZ: 4, DEX: 15, INT: 14, POW: 13, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 8, Magic Points: 13, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Honor 60%, Reputation 12%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 10%, Moon 60%, Earth 80%, Darkness 40%, Death 85%, Man 85%, Skills: Swim 120%, Boat 95%, Jump 80%, Climb 75%, Intimidate 65%, Farm 60%, Javelin 60%, Dodge 50%, Scan 50%, Worship (Humakt) 45%, Large Shield 45%, Spirit Combat 40%, Medium Shield 40%, Broadsword 35% Spirit Magic: Heal (6pts), Vigor (2pts), Detect Undead (1pts), Detect Enemies (1pts) Rune Spells: Oath (2pts), Shield (1pts), Bind Ghost (1pts) Attacks: Broadsword 35% 1D8+1 SR 7 12/12 HP Large Shield 45% 1D6 SR 8 16/16 HP Thrown Javelin 60% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 3/3 HP (16-18) - L Arm Armor: 2 2/2 HP (13-15) - R Arm Armor: 2 2/2 HP (12) - Chest Armor: 2 4/4 HP (9-11) - Abdomen Armor: 2 3/3 HP (5-8) - L Leg Armor: 2 3/3 HP (1-4) - R Leg Armor: 2 3/3 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,