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Jarsdottir
Full Character
Stat Block
--- Jarsdottir --- Runes: Moon Death Beast Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Infantry Rune Lord of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Jarsdottir is Always Hungry and Promiscuous. She is a Epic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 15 (75%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 22% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Moon 100% Power Runes: Death 95% Beast 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 60% Drive (Chariot) 35% Jump 90% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 60% Speak (Heortling) 0% Speak (New Pelorian) 95% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 85% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 65% First Aid 40% Game 20% Herd 90% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 25% **Manipulation (+10%)** Conceal 55% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 65% Search 40% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 95% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 50% Fist 45% Grapple 45% Greatsword 15% Kick 25% Kopis 40% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 80% Medium Shield 60% Small Shield 25% Spirit Magic: Magic Point Enchantment (1pts) Sleep (3pts) Vigor (2pts) Lantern (1pts) Befuddle (2pts) Fanaticism (1pts) Protection (4pts) Detect Trap (1pts) Rune Spells: Summon Fire Elemental (1pts) Dismiss Moon Elemental (1pts) Summon Earth Elemental (1pts) Summon Water Elemental (1pts) Summon Darkness Elemental (1pts) Reflection (1pts) Regrow Limb (2pts) Dismiss Air Elemental (1pts) Melee Attacks: Medium Shield 60% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 95% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Jarsdottir ** Runes: Moon Death Beast Homeland: Lunar Tarsh, Occupation: Heavy Infantry, Rune Lord of Cult: Seven Mothers STR: 16, CON: 15, SIZ: 16, DEX: 15, INT: 15, POW: 16, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 22%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Air 60%, Moon 100%, Beast 95%, Death 95%, Skills: Speak (New Pelorian) 95%, 1H Spear 95%, Jump 90%, Herd 90%, Climb 85%, Battle 85%, Large Shield 80%, Scan 65%, Listen 65%, Farm 65%, Medium Shield 60%, Crossbows 60%, Sing 60%, Dodge 60% Spirit Magic: Vigor (2pts), Lantern (1pts), Befuddle (2pts), Fanaticism (1pts), Protection (4pts), Detect Trap (1pts), Magic Point Enchantment (1pts), Sleep (3pts) Rune Spells: Summon Fire Elemental (1pts), Dismiss Moon Elemental (1pts), Summon Earth Elemental (1pts), Summon Water Elemental (1pts), Summon Darkness Elemental (1pts), Reflection (1pts), Regrow Limb (2pts), Dismiss Air Elemental (1pts) Attacks: Medium Shield 60% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 95% 1D6+1+1D4 SR 5 10/10 HP Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,