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Hedkorven-Tomorrolar
Full Character
Stat Block
--- Hedkorven-Tomorrolar --- Runes: Moon Movement Death Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Cavalry Rune Lord of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Hedkorven-Tomorrolar is Remorseful and Loving. He is a Epic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 18 (90%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Reputation 22% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Moon 100% Darkness 70% Power Runes: Movement 95% Death 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 70% Dodge 31% Drive (Chariot) 10% Jump 69% Ride (Horse) 55% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 65% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 60% Orate 20% Sing 65% Speak (Heortling) 0% Speak (New Pelorian) 100% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 90% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 40% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (New Pelorian) 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 85% Scan 70% Search 45% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 45% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 105% Fist 50% Grapple 50% Greatsword 20% Kick 30% Kopis 45% Lance 85% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 95% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 85% Medium Shield 65% Small Shield 30% Spirit Magic: Dullblade (6pts) Rivereyes (1pts) Disruption (1pts) Visibility (2pts) Detect Trap (1pts) Detect Magic (1pts) Spirit Screen (2pts) Befuddle (2pts) Rune Spells: Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Summon Fire Elemental (1pts) Dismiss Fire Elemental (1pts) Dismiss Moon Elemental (1pts) Dismiss Earth Elemental (1pts) Dismiss Darkness Elemental (1pts) Regrow Limb (2pts) Melee Attacks: Dagger 105% 1D4+2+1D4 SR 7 6/6 HP Large Shield 85% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Thrown Javelin 95% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Hedkorven-Tomorrolar ** Runes: Moon Movement Death Homeland: Lunar Tarsh, Occupation: Heavy Cavalry, Rune Lord of Cult: Seven Mothers STR: 11, CON: 12, SIZ: 16, DEX: 13, INT: 18, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 22%, Love (Family) 60%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Moon 100%, Darkness 70%, Air 60%, Movement 95%, Death 95%, Skills: Dagger 105%, Speak (New Pelorian) 100%, Javelin 95%, Battle 90%, Lance 85%, Listen 85%, Large Shield 85%, Scan 70%, Climb 70%, Jump 69%, Charm 65%, Sing 65%, Spirit Combat 65%, Medium Shield 65% Spirit Magic: Visibility (2pts), Detect Trap (1pts), Detect Magic (1pts), Spirit Screen (2pts), Befuddle (2pts), Dullblade (6pts), Rivereyes (1pts), Disruption (1pts) Rune Spells: Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Summon Fire Elemental (1pts), Dismiss Fire Elemental (1pts), Dismiss Moon Elemental (1pts), Dismiss Earth Elemental (1pts), Dismiss Darkness Elemental (1pts), Regrow Limb (2pts) Attacks: Dagger 105% 1D4+2+1D4 SR 7 6/6 HP Large Shield 85% 1D6+1D4 SR 6 16/16 HP Thrown Javelin 95% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,