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Hendathe unjust
Full Character
Stat Block
--- Hendathe unjust --- Runes: Movement Man Air Type: Player Character Homeland: Lunar Tarsh Occupation: Fisher Initiate of Cult: Orlanth Thunderous Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Hendathe unjust is Heartless and Noisy. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 11 (55%) Size: 11 (55%) Dexterity: 7 (35%) Intelligence: 16 (80%) Power: 10 (50%) Charisma: 3 (15%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 4 Movement: Ground: 8 Passions & Reputations: Reputation 5% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Shaker Temple) 60% **Cults: Orlanth Thunderous - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 40% Air 60% Moon 10% Power Runes: Man 75% Movement 75% Condition Runes: Skills: **Agility (-5%)** Boat 30% Climb 35% Dodge 9% Drive (Chariot) 0% Jump 16% Ride (Horse) 0% Swim 50% **Communication (-10%)** Act -5% Art -5% Bargain -5% Charm 5% Dance 15% Disguise -5% Fast Talk -5% Intimidate 5% Intrigue 0% Orate 15% Sing 30% Speak (Heortling) 0% Speak (New Pelorian) 40% Speak (Stormspeech) 10% Speak (Tarshite) 10% Speak (Tradetalk) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 15% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 15% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 30% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 20% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 50% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 50% Medium Shield 25% Small Shield 15% Spirit Magic: Bladesharp (2pts) Disruption (1pts) Heal (2pts) Rune Spells: Cloud Call (1pts) Melee Attacks: Long Spear 30% 1D10+1 SR 6 10/10 HP Large Shield 50% 1D6 SR 9 16/16 HP Ranged Attacks: Thrown Javelin 50% 1D10 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Hendathe unjust ** Runes: Movement Man Air Homeland: Lunar Tarsh, Occupation: Fisher, Initiate of Cult: Orlanth Thunderous STR: 12, CON: 11, SIZ: 11, DEX: 7, INT: 16, POW: 10, CHA: 3, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Shaker Temple) 60%, Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 70%, Cults: Orlanth Thunderous - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 40%, Air 60%, Moon 10%, Man 75%, Movement 75%, Skills: Large Shield 50%, Scan 50%, Javelin 50%, Swim 50%, Farm 50%, Speak (New Pelorian) 40%, Homeland Lore (Local) 35%, Lore (River) 35%, Climb 35%, 2H Spear 30%, Listen 30%, Customs (Lunar Provincial) 30%, Boat 30%, Spirit Combat 30% Spirit Magic: Heal (2pts), Bladesharp (2pts), Disruption (1pts) Rune Spells: Cloud Call (1pts) Attacks: Long Spear 30% 1D10+1 SR 6 10/10 HP Large Shield 50% 1D6 SR 9 16/16 HP Thrown Javelin 50% 1D10 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,