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Kortsson
Full Character
Stat Block
--- Kortsson --- Runes: Movement Illusion Water Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Engizi Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kortsson is Forceful and Successful. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 15 (75%) Intelligence: 12 (60%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Engizi) 60% **Cults: Engizi - Initiate - Rune Points: 3 Elemental Runes: Air 50% Water 60% Darkness 20% Power Runes: Movement 75% Illusion 75% Condition Runes: Skills: **Agility (+5%)** Boat 30% Climb 55% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 10% Swim 30% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Boatspeech) 30% Speak (Tradetalk) 10% **Knowledge (+0%)** Animal Lore 5% Battle 40% Celestial Lore 15% Cult Lore (Engizi) 35% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Worship (Engizi) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 55% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 35% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 60% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 65% Medium Shield 35% Small Shield 20% Spirit Magic: Shimmer (1pts) Rune Spells: Breath Air/Water (1pts) Melee Attacks: Large Shield 65% 1D6+1D4 SR 6 16/16 HP 1H Short Spear 55% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Thrown Javelin 60% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Kortsson ** Runes: Movement Illusion Water Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Engizi STR: 13, CON: 15, SIZ: 16, DEX: 15, INT: 12, POW: 11, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Engizi) 60%, Reputation 10%, Love (Family) 60%, Cults: Engizi - Initiate - Rune Points: 3 Runes: Air 50%, Water 60%, Darkness 20%, Movement 75%, Illusion 75%, Skills: Large Shield 65%, Javelin 60%, Jump 60%, 1H Spear 55%, Climb 55%, Battle 40%, Dodge 35%, Medium Shield 35%, Shortsword 35%, Scan 35%, Cult Lore (Engizi) 35%, Spirit Combat 35%, Listen 35%, Fist 30% Spirit Magic: Shimmer (1pts) Rune Spells: Breath Air/Water (1pts) Attacks: Large Shield 65% 1D6+1D4 SR 6 16/16 HP 1H Short Spear 55% 1D6+1+1D4 SR 5 10/10 HP Thrown Javelin 60% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,