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Hushpad
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Stat Block
--- Hushpad --- Runes: Beast Movement Air Type: Creature Description: Yinkin Hunter spirit in a Shadow cat. Stats: Strength: 10 (50%) Constitution: 15 (75%) Size: 6 (30%) Dexterity: 23 (115%) Intelligence: 13 (65%) Power: 18 (90%) Charisma: 14 (70%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 12 Passions & Reputations: Reputation 5% Devotion (Yinkin) 90% Loyalty (Tykorth) 70% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Darkness 50% Air 70% Earth 30% Power Runes: Man 15% Disorder 50% Death 60% Illusion 60% Movement 75% Harmony 50% Beast 85% Truth 40% Stasis 25% Fertility 40% Condition Runes: Skills: Hide 60% Rip* 85% Dodge 69% Track 50% Move Quietly 70% Identify Scent 40% Bite 55% Claw 65% Spirit Magic: Slow (0pts) Mobility (0pts) Heal (3pts) Rune Spells: Claws (2pts) Shield (1pts) Melee Attacks: Rip* 85% 3d6 SR 3 0/0 HP Bite 55% 1d6 SR 10 0/0 HP Claw 65% 1d6 SR 10 0/0 HP Hit Locations: (17-20) - Head Armor: 1 5/5 HP (14-16) - R Foreleg Armor: 1 5/5 HP (11-13) - L Foreleg Armor: 1 5/5 HP (8-10) - Forequarters Armor: 1 6/6 HP (5-7) - Hindquarters Armor: 1 6/6 HP (3-4) - L Hind Leg Armor: 1 5/5 HP (1-2) - R Hind Leg Armor: 1 5/5 HP
** Hushpad ** Runes: Beast Movement Air STR: 10, CON: 15, SIZ: 6, DEX: 23, INT: 13, POW: 18, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 18, Movement- Ground: 12, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 5%, Devotion (Yinkin) 90%, Loyalty (Tykorth) 70%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Darkness 50%, Air 70%, Earth 30%, Death 60%, Illusion 60%, Movement 75%, Harmony 50%, Beast 85%, Truth 40%, Stasis 25%, Fertility 40%, Man 15%, Disorder 50%, Skills: Rip* 85%, Move Quietly 70%, Dodge 69%, Claw 65%, Hide 60%, Bite 55%, Track 50%, Identify Scent 40% Spirit Magic: Heal (3pts), Slow (0pts), Mobility (0pts) Rune Spells: Claws (2pts), Shield (1pts) Attacks: Bite 55% 1d6 SR 10 0/0 HP Claw 65% 1d6 SR 10 0/0 HP Rip* 85% 3d6 SR 3 0/0 HP Hit Locations: (17-20) - Head Armor: 1 5/5 HP (14-16) - R Foreleg Armor: 1 5/5 HP (11-13) - L Foreleg Armor: 1 5/5 HP (8-10) - Forequarters Armor: 1 6/6 HP (5-7) - Hindquarters Armor: 1 6/6 HP (3-4) - L Hind Leg Armor: 1 5/5 HP (1-2) - R Hind Leg Armor: 1 5/5 HP