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Valstor
Full Character
Stat Block
--- Valstor --- Runes: Disorder Illusion Air Type: Player Character Homeland: Sartar Occupation: Merchant Initiate of Cult: Eurmal Standard of Living: Free Income: 500 L Ransom: 500 L Description: Scruffy vagabond with wares to purchase. Stats: Strength: 17 (85%) Constitution: 17 (85%) Size: 13 (65%) Dexterity: 9 (45%) Intelligence: 12 (60%) Power: 9 (45%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Authority) 60% Fear 60% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Air 70% Earth 40% Fire/Sky 20% Power Runes: Illusion 75% Death 50% Harmony 25% Disorder 75% Man 50% Movement 50% Fertility 50% Beast 50% Truth 25% Stasis 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 43% Drive (Chariot) 10% Jump 32% Ride (Horse) 10% Ride (Horse) 15% Ride (Hotse) 20% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 35% Charm 25% Dance 15% Disguise 5% Fast Talk 35% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Sartar) 10% Speak (Tradetalk) 40% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Eurmal) 35% Customs (Heortling) 0% Customs (Cvcc) 10% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 40% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 40% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Read/Write (Trade) 10% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Eurmal) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Insight (Human) 30% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Glamour (0pts) Rune Spells: Reflection (1pts) Melee Attacks: Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: History: 3 Lunars Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Valstor ** Runes: Disorder Illusion Air Homeland: Sartar, Occupation: Merchant, Initiate of Cult: Eurmal STR: 17, CON: 17, SIZ: 13, DEX: 9, INT: 12, POW: 9, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Fear 60%, Reputation 10%, Love (Family) 70%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 70%, Illusion 75%, Harmony 25%, Disorder 75%, Death 50%, Movement 50%, Fertility 50%, Man 50%, Truth 25%, Stasis 50%, Beast 50%, Skills: Speak (Heortling) 50%, Climb 45%, Dodge 43%, Evaluate 40%, Speak (Tradetalk) 40%, Manage Household 40%, Medium Shield 35%, Cult Lore (Eurmal) 35%, Spirit Combat 35%, Fast Talk 35%, Bargain 35%, Jump 32%, Large Shield 30%, Crossbows 30% Spirit Magic: Glamour (0pts) Rune Spells: Reflection (1pts) Attacks: Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: History: 3 Lunars, Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,