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Taliesin
Full Character
Stat Block
--- Taliesin --- Runes: Movement Water Harmony Type: Player Character Homeland: Esrolia Occupation: Noble Initiate of Cult: Issaries Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 18 (90%) Intelligence: 16 (80%) Power: 15 (75%) Charisma: 17 (85%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Temple) 60% Hate (Lunar Empire) 60% Loyalty (Holy Country) 60% Honor 70% Reputation 30% Love (Family) 60% Loyalty (City) 60% **Cults: Issaries - Initiate - Rune Points: 5 Elemental Runes: Moon 50% Earth 30% Water 80% Power Runes: Harmony 75% Death 50% Truth 50% Man 50% Fertility 50% Disorder 25% Illusion 50% Movement 95% Beast 50% Stasis 5% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 46% Drive (Chariot) 15% Jump 64% Ride (Horse) 15% Ride (Horse) 25% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 20% Charm 25% Dance 30% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 55% Orate 50% Sing 35% Speak (Heortling) 0% Speak (Esrolian) 60% Speak (Trade Language) 20% Speak (Tradetalk) 55% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Issaries) 40% Customs (Heortling) 0% Customs (Esrolian) 30% Customs (Holy Country) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Battle) 35% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Heorlanguage) 15% Read/Write (Lunar) 25% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Issaries) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Insight (Human) 60% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 50% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 85% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 30% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 45% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 85% Spirit Magic: Glamour (0pts) Mobility (0pts) Bladesharp (0pts) Disruption (0pts) Countermagic (0pts) Rune Spells: Create Market (3pts) Lock (1pts) Path Watch (2pts) Melee Attacks: Lance 30% 1D10+1+1D4 SR 3 10/10 HP Rapier 85% 1D6+1+1D4 SR 6 8/8 HP Small Shield 85% 1D3+1D4 SR 6 8/8 HP 1H Battle Axe 50% 1D8+2+1D4 SR 6 8/8 HP Ranged Attacks: Thrown Axe 45% 1D6+1D2 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: History: 200 Lunars Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Taliesin ** Runes: Movement Water Harmony Homeland: Esrolia, Occupation: Noble, Initiate of Cult: Issaries STR: 14, CON: 13, SIZ: 12, DEX: 18, INT: 16, POW: 15, CHA: 17, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 60%, Loyalty (Temple) 60%, Hate (Lunar Empire) 60%, Loyalty (Holy Country) 60%, Honor 70%, Reputation 30%, Love (Family) 60%, Loyalty (City) 60%, Cults: Issaries - Initiate - Rune Points: 5 Runes: Moon 50%, Earth 30%, Water 80%, Fertility 50%, Disorder 25%, Illusion 50%, Movement 95%, Beast 50%, Stasis 5%, Death 50%, Truth 50%, Harmony 75%, Man 50%, Skills: Small Shield 85%, Rapier 85%, Jump 64%, Insight (Human) 60%, Speak (Esrolian) 60%, Intrigue 55%, Speak (Tradetalk) 55%, Manage Household 55%, Battle Axe 50%, Orate 50%, Climb 50%, Dodge 46%, Medium Shield 45%, Spirit Combat 45% Spirit Magic: Glamour (0pts), Mobility (0pts), Bladesharp (0pts), Disruption (0pts), Countermagic (0pts) Rune Spells: Path Watch (2pts), Create Market (3pts), Lock (1pts) Attacks: Lance 30% 1D10+1+1D4 SR 3 10/10 HP Rapier 85% 1D6+1+1D4 SR 6 8/8 HP Small Shield 85% 1D3+1D4 SR 6 8/8 HP 1H Battle Axe 50% 1D8+2+1D4 SR 6 8/8 HP Thrown Axe 45% 1D6+1D2 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: History: 200 Lunars, Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,