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Nameson
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--- Nameson --- Runes: Beast Fertility Air Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Chalana Arroy Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Name Nameson Stats: Strength: 9 (45%) Constitution: 12 (60%) Size: 9 (45%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 15 (75%) Charisma: 17 (85%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Hate (Lunar Empire) 70% Reputation 9% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Orlmarth) 70% Loyalty (White Bull) 70% Love (Family) 60% Loyalty (Shaman) 60% Loyalty (Temple) 70% **Cults: Chalana Arroy - Initiate - Rune Points: 3 Elemental Runes: Air 60% Earth 60% Water 30% Power Runes: Disorder 50% Movement 50% Beast 85% Spirit 20% Stasis 50% Harmony 50% Fertility 75% Man 15% Truth 50% Illusion 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Ride (All) 40% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 90% Speak (Spiritspeech) 55% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 10% Battle 25% Celestial Lore 10% Cult Lore (Chalana Arroy) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 100% Game 20% Herd 20% Herd (Cattle) 20% Homeland Lore (Local) 35% Lore (Animal) 45% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Spirit Combat 75% Spirit Dance 20% Spirit Lore 55% Spirit Travel 30% Worship (Chalana Arroy) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Play Instrument (Harp) 25% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Sleep (0pts) Befuddle (0pts) Mobility (0pts) Detect Enemies (0pts) Rune Spells: Comfort Song (1pts) Summon Cult Spirit (1pts) Heal Body (3pts) Melee Attacks: Quarterstaff 25% 1D8 SR 4 8/8 HP Medium Shield 40% 1D4 SR 7 12/12 HP Fist 35% 1D3 SR 8 0/0 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Staff Sling 25% 1D10 SR 2 8/8 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Quaterstaff Sling Lute Magic POW Crystal (pg. 83)
** Nameson ** Runes: Beast Fertility Air Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Chalana Arroy STR: 9, CON: 12, SIZ: 9, DEX: 13, INT: 15, POW: 15, CHA: 17, Derived Stats: Magic Points: 15, Damage Bonus: 0, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 9%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Lunar Empire) 70%, Love (Family) 60%, Loyalty (Shaman) 60%, Loyalty (Temple) 70%, Loyalty (Orlmarth) 70%, Loyalty (White Bull) 70%, Cults: Chalana Arroy - Initiate - Rune Points: 3 Runes: Air 60%, Earth 60%, Water 30%, Fertility 75%, Man 15%, Truth 50%, Illusion 50%, Disorder 50%, Movement 50%, Beast 85%, Spirit 20%, Stasis 50%, Harmony 50%, Skills: First Aid 100%, Sing 90%, Spirit Combat 75%, Spirit Lore 55%, Speak (Spiritspeech) 55%, Lore (Animal) 45%, Climb 45%, Jump 44%, Listen 40%, Ride (All) 40%, Medium Shield 40%, Dagger 35%, Broadsword 35%, Grapple 35% Spirit Magic: Sleep (0pts), Befuddle (0pts), Mobility (0pts), Detect Enemies (0pts) Rune Spells: Heal Body (3pts), Comfort Song (1pts), Summon Cult Spirit (1pts) Attacks: Fist 35% 1D3 SR 8 0/0 HP Quarterstaff 25% 1D8 SR 4 8/8 HP Medium Shield 40% 1D4 SR 7 12/12 HP Staff Sling 25% 1D10 SR 2 8/8 HP Rng 100 Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Quaterstaff Sling, Lute, Magic POW Crystal (pg. 83),