The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Caran Key-Kin
Full Character
Stat Block
--- Caran Key-Kin --- Runes: Death Disorder Moon Type: Player Character Homeland: Sartar Occupation: Lead Dwarf Initiate of Cult: Foundchild Standard of Living: Free Income: 600 L Ransom: 1000 L Description: Caran Key-Kin is Resilient and Slow Paced. He is a Heroic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Reputation 19% Love (Family) 70% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Air 70% Moon 80% Earth 40% Power Runes: Death 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 30% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 75% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 15% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Foundchild) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Dwarf) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 30% Manage Household 15% Mineral Lore 50% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Join Seal or Ward) 30% Sorcery (Measure fluid dynamicss) 25% Sorcery (Shape Glass) 20% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Craft (Glass) 45% Craft (Plumbing) 55% Devise 40% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 45% Scan 30% Search 30% Track 50% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 40% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Disruption (1pts) Multimissile (1pts) Slow (1pts) Mobility (1pts) Rune Spells: Sureshot (1pts) Draw Beast (1pts) Beastmaster (2pts) Melee Attacks: Broadsword 30% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Toolbox Adjustable crescent wrench + other tools 1D100 fine lead statuettes 25mm tall
** Caran Key-Kin ** Runes: Death Disorder Moon Homeland: Sartar, Occupation: Lead Dwarf, Initiate of Cult: Foundchild STR: 14, CON: 13, SIZ: 14, DEX: 11, INT: 14, POW: 14, CHA: 12, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 19%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Moon 80%, Earth 40%, Air 70%, Death 85%, Disorder 85%, Skills: Sing 75%, Craft (Plumbing) 55%, Spirit Combat 50%, Mineral Lore 50%, Track 50%, Speak (Heortling) 50%, Climb 50%, Listen 45%, Craft (Glass) 45%, Devise 40%, Staff Sling 40%, Homeland Lore (Local) 35%, Peaceful Cut 35%, Farm 35% Spirit Magic: Slow (1pts), Mobility (1pts), Disruption (1pts), Multimissile (1pts) Rune Spells: Draw Beast (1pts), Beastmaster (2pts), Sureshot (1pts) Attacks: Broadsword 30% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Toolbox, Adjustable crescent wrench + other tools, 1D100 fine lead statuettes 25mm tall,