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Entiful
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Stat Block
--- Entiful --- Runes: Death Disorder Earth Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Rune Lord of Cult: Babeester Gor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Entiful is Respectful and Right. She is a Epic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 16 (80%) Size: 12 (60%) Dexterity: 17 (85%) Intelligence: 12 (60%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 25% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Oathbreakers) 60% **Cults: Babeester Gor - Rune Lord - Rune Points: 8 Elemental Runes: Earth 90% Fire/Sky 60% Air 80% Power Runes: Death 95% Disorder 95% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 90% Dodge 84% Drive (Chariot) 15% Jump 101% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 20% Fast Talk 10% Intimidate 85% Intrigue 10% Orate 15% Sing 45% Speak (Earthtongue) 15% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 65% Bureacracy 0% Celestial Lore 5% Cult Lore (Babeester Gor) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 40% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 30% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 25% Prepare Corpse 50% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 45% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 60% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 95% Broadsword 100% Dagger 35% Fist 60% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 40% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 40% Rock 25% Self Bow 15% Sling 85% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 45% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (8pts) Bladesharp (4pts) Disruption (1pts) Rune Spells: Summon Earth Elemental (1pts) Slash (1pts) Shield (1pts) Berserker (2pts) Axe Trance (1pts) Earth Shield (3pts) Melee Attacks: Broadsword 100% 1D8+1 SR 5 12/12 HP Medium Shield 40% 1D4 SR 6 12/12 HP Ranged Attacks: Sling 85% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Entiful ** Runes: Death Disorder Earth Homeland: Sartar, Occupation: Heavy Cavalry, Rune Lord of Cult: Babeester Gor STR: 11, CON: 16, SIZ: 12, DEX: 17, INT: 12, POW: 12, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 16, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 60%, Reputation 25%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Oathbreakers) 60%, Cults: Babeester Gor - Rune Lord - Rune Points: 8 Runes: Air 80%, Earth 90%, Fire/Sky 60%, Death 95%, Disorder 95%, Skills: Jump 101%, Broadsword 100%, Battle Axe 95%, Climb 90%, Intimidate 85%, Sling 85%, Dodge 84%, Battle 65%, 2H Axe 60%, Fist 60%, Speak (Heortling) 55%, Prepare Corpse 50%, Sing 45%, Grapple 45% Spirit Magic: Disruption (1pts), Heal (8pts), Bladesharp (4pts) Rune Spells: Axe Trance (1pts), Earth Shield (3pts), Summon Earth Elemental (1pts), Slash (1pts), Shield (1pts), Berserker (2pts) Attacks: Broadsword 100% 1D8+1 SR 5 12/12 HP Medium Shield 40% 1D4 SR 6 12/12 HP Sling 85% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,