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Yanarkorda Golden Beats the Sun Houseburner
Full Character
Stat Block
--- Yanarkorda Golden Beats the Sun Houseburner --- Runes: Man Disorder Darkness Type: Player Character Homeland: Grazelands Occupation: Bandit Initiate of Cult: Kyger Litor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Yanarkorda Golden Beats the Sun Houseburner is Naive and Meticulous. He is a Common adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 5 (25%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 5 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (high priestess) 60% Loyalty (Feathered Horse Queen) 60% Reputation 5% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% **Cults: Kyger Litor - Initiate - Rune Points: 1 Elemental Runes: Air 20% Earth 40% Darkness 60% Fire/Sky 10% Power Runes: Man 75% Disorder 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Darktongue) 35% Speak (Heortling) 15% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Kyger Litor) 25% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 60% Homeland Lore (Local) 40% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 65% Treat Disease 15% Treat Poison 15% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Kyger Litor) 35% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+10%)** Hide 60% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 45% Battle Axe 25% Broadsword 45% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 35% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 60% Small Shield 45% Spirit Magic: Protection (1pts) Bludgeon (1pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Dismiss Darkness Elemental (1pts) Melee Attacks: Broadsword 45% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 60% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Yanarkorda Golden Beats the Sun Houseburner ** Runes: Man Disorder Darkness Homeland: Grazelands, Occupation: Bandit, Initiate of Cult: Kyger Litor STR: 16, CON: 13, SIZ: 14, DEX: 14, INT: 17, POW: 5, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 5, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (high priestess) 60%, Loyalty (Feathered Horse Queen) 60%, Reputation 5%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Cults: Kyger Litor - Initiate - Rune Points: 1 Runes: Earth 40%, Darkness 60%, Fire/Sky 10%, Air 20%, Man 75%, Disorder 75%, Skills: Survival 65%, Medium Shield 60%, Hide 60%, Spirit Combat 60%, Herd 60%, Speak (Pure Horse Tongue) 55%, Jump 47%, Climb 45%, Broadsword 45%, Ride (Horse) 45%, 2H Spear 45%, Small Shield 45%, Homeland Lore (Local) 40%, Dagger 40% Spirit Magic: Demoralize (2pts), Disruption (1pts), Protection (1pts), Bludgeon (1pts) Rune Spells: Dismiss Darkness Elemental (1pts) Attacks: Medium Shield 60% 1D4+1D4 SR 7 12/12 HP Broadsword 45% 1D8+1+1D4 SR 6 12/12 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,