The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
test
Full Character
Stat Block
--- test --- Runes: Air Movement Truth Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 21 (105%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 6 (30%) Charisma: 7 (35%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Healing Rate: 3 Magic Points: 6 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Earth 20% Water 65% Air 85% Power Runes: Illusion 25% Movement 85% Man 50% Truth 75% Stasis 15% Death 50% Beast 50% Disorder 50% Fertility 50% Harmony 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 43% Drive (Chariot) 20% Jump 57% Ride (Horse) 20% Ride (Bison) 60% Swim 30% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 20% Sing 55% Speak (Heortling) 0% Speak (Heortling) 45% Speak (Stormspeech) 30% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 15% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 55% 1H Hammer 40% 1H Mace 60% 1H Spear 35% 2H Axe 25% 2H Hammer 45% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Melee Attacks: Medium Shield 50% 1D4+1D6 SR 6 12/12 HP Heavy Mace 60% 1D8+2+1D6 SR 6 10/10 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** test ** Runes: Air Movement Truth Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Orlanth Adventurous STR: 21, CON: 14, SIZ: 16, DEX: 14, INT: 16, POW: 6, CHA: 7, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Honor 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Water 65%, Air 85%, Earth 20%, Beast 50%, Death 50%, Harmony 50%, Disorder 50%, Fertility 50%, Man 50%, Illusion 25%, Movement 85%, Truth 75%, Stasis 15%, Skills: Ride (Bison) 60%, 1H Mace 60%, Jump 57%, Climb 55%, 1H Axe 55%, Sing 55%, Medium Shield 50%, Grapple 45%, 2H Hammer 45%, Battle 45%, Broadsword 45%, Large Shield 45%, Crossbows 45%, Fist 45% Attacks: Heavy Mace 60% 1D8+2+1D6 SR 6 10/10 HP Medium Shield 50% 1D4+1D6 SR 6 12/12 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,