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Wilfrid
Full Character
Stat Block
--- Wilfrid --- Runes: Harmony Movement Air Type: Player Character Homeland: Sartar Occupation: Merchant Initiate of Cult: Issaries Standard of Living: Free Income: 500 L Ransom: 500 L Description: Stats: Strength: 14 (70%) Constitution: 16 (80%) Size: 17 (85%) Dexterity: 12 (60%) Intelligence: 12 (60%) Power: 7 (35%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Devotion (Issaries) 60% Honor 60% Loyalty 60% Reputation 10% Love (Family) 70% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Air 70% Earth 40% Fire/Sky 20% Power Runes: Illusion 50% Fertility 50% Man 50% Truth 50% Beast 50% Disorder 25% Movement 75% Death 50% Stasis 25% Harmony 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 19% Drive (Chariot) 0% Jump 31% Ride (Horse) 0% Ride (Horse) 15% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 60% Charm 15% Dance 25% Disguise 15% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Tradetalk) 40% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Issaries) 15% Customs (Heortling) 0% Customs (Heortling) 25% Customs (Sartar) 20% Elder Race Lore (Elves) 5% Evaluate 65% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Heortling) 25% Manage Household 40% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Read/Write (Heortling) 10% Read/Write (Tradetalk) 40% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Issaries) 30% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Insight (Human) 30% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 40% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 30% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 50% Medium Shield 30% Small Shield 15% Spirit Magic: Disruption (0pts) Rune Spells: Passage (1pts) Create Market (3pts) Spell Trading (2pts) Melee Attacks: Large Shield 50% 1D6+1D4 SR 7 16/16 HP 1H Short Spear 40% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Thrown Javelin 30% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Wilfrid ** Runes: Harmony Movement Air Homeland: Sartar, Occupation: Merchant, Initiate of Cult: Issaries STR: 14, CON: 16, SIZ: 17, DEX: 12, INT: 12, POW: 7, CHA: 11, Derived Stats: Magic Points: 7, Damage Bonus: +1D4, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Devotion (Issaries) 60%, Honor 60%, Loyalty 60%, Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 70%, Earth 40%, Illusion 50%, Fertility 50%, Man 50%, Truth 50%, Beast 50%, Disorder 25%, Death 50%, Stasis 25%, Harmony 75%, Movement 75%, Skills: Evaluate 65%, Bargain 60%, Speak (Heortling) 60%, Large Shield 50%, Read/Write (Tradetalk) 40%, Manage Household 40%, Speak (Tradetalk) 40%, 1H Spear 40%, Climb 35%, Jump 31%, Farm 30%, Insight (Human) 30%, Javelin 30%, Spirit Combat 30% Spirit Magic: Disruption (0pts) Rune Spells: Passage (1pts), Create Market (3pts), Spell Trading (2pts) Attacks: Large Shield 50% 1D6+1D4 SR 7 16/16 HP 1H Short Spear 40% 1D6+1+1D4 SR 6 10/10 HP Thrown Javelin 30% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,