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Fanna Fiall
Full Character
Stat Block
--- Fanna Fiall --- Runes: Air Movement Disorder Type: Player Character Homeland: Sartar Occupation: Bodyguard Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: young woman with bright red hair. Stats: Strength: 16 (80%) Constitution: 15 (75%) Size: 11 (55%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Patron) 60% Devotion (Orlanth) 60% Reputation 10% Fear (Chaos) 60% Hate (Lunars) 60% Loyalty (Tribe) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 6 Elemental Runes: Fire/Sky 20% Air 80% Earth 70% Power Runes: Truth 50% Disorder 75% Stasis 25% Harmony 25% Fertility 40% Man 50% Beast 50% Death 60% Illusion 50% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 20% Ride (Horse) 25% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 45% Disguise 5% Fast Talk 5% Intimidate 60% Intrigue 15% Orate 45% Sing 30% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 60% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 50% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 50% Listen 45% Scan 80% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 90% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 75% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 90% Small Shield 25% Spirit Magic: Strength (0pts) Bladesharp (4pts) Demoralize (0pts) Detect Enemies (0pts) Mobility (0pts) Rune Spells: Flight (1pts) Shield (1pts) Dark Walk (1pts) Lightning (1pts) Earth Shield (3pts) Melee Attacks: Broadsword 90% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 90% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 35% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Thrown Javelin 75% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/5 HP (16-18) - L Arm 5/4 HP (13-15) - R Arm 5/4 HP (12) - Chest 7/6 HP (9-11) - Abdomen 6/5 HP (5-8) - L Leg 6/5 HP (1-4) - R Leg 6/5 HP Equipment: Cultural Weapons Linothorax, (3 pts protection) Open Helmet (4 pts protection) Cuirboilli greaves and vambraces (3 pts protection) Good Clothing 100 L in coin
** Fanna Fiall ** Runes: Air Movement Disorder Homeland: Sartar, Occupation: Bodyguard, Initiate of Cult: Orlanth Adventurous STR: 16, CON: 15, SIZ: 11, DEX: 16, INT: 14, POW: 14, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Patron) 60%, Honor 60%, Fear (Chaos) 60%, Hate (Lunars) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 10%, Cults: Orlanth Adventurous - Initiate - Rune Points: 6 Runes: Air 80%, Earth 70%, Fire/Sky 20%, Truth 50%, Disorder 75%, Harmony 25%, Stasis 25%, Death 60%, Fertility 40%, Man 50%, Beast 50%, Illusion 50%, Movement 75%, Skills: Broadsword 90%, Medium Shield 90%, Scan 80%, Javelin 75%, Intimidate 60%, Cult Lore (Orlanth) 60%, Jump 53%, Speak (Heortling) 50%, Insight (Species) 50%, First Aid 50%, Listen 45%, Dance 45%, Climb 45%, Orate 45% Spirit Magic: Detect Enemies (0pts), Mobility (0pts), Strength (0pts), Bladesharp (4pts), Demoralize (0pts) Rune Spells: Flight (1pts), Shield (1pts), Dark Walk (1pts), Lightning (1pts), Earth Shield (3pts) Attacks: Broadsword 90% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 90% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 35% 1D6+1+1D4 SR 5 10/10 HP Thrown Javelin 75% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/5 HP (16-18) - L Arm 5/4 HP (13-15) - R Arm 5/4 HP (12) - Chest 7/6 HP (9-11) - Abdomen 6/5 HP (5-8) - L Leg 6/5 HP (1-4) - R Leg 6/5 HP Equipment: Cultural Weapons, Linothorax, (3 pts protection), Open Helmet (4 pts protection), Cuirboilli greaves and vambraces (3 pts protection), Good Clothing, 100 L in coin,