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Aztag Gak
Full Character
Stat Block
--- Aztag Gak --- Runes: Darkness Man Death Type: Player Character Homeland: Dagori Inkarth Occupation: Hunter Initiate of Cult: Foundchild Standard of Living: Poor Income: 40 L Ransom: 250 L Description: A young troll seeking experience and fortune hiring out to human caravans. Stats: Strength: 19 (95%) Constitution: 10 (50%) Size: 22 (110%) Dexterity: 17 (85%) Intelligence: 12 (60%) Power: 11 (55%) Charisma: 15 (75%) Derived Stats: Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 0 Damage Bonus: +2D6 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Hate (Dwarves) 60% Loyalty (Clan) 70% Devotion (Kyger Litor) 60% Reputation 5% Love (Clan) 60% Hate (Chaos) 60% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Earth 20% Water 70% Darkness 80% Power Runes: Man 75% Truth 50% Stasis 50% Fertility 25% Death 75% Beast 25% Illusion 50% Movement 50% Harmony 60% Disorder 40% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 39% Drive (Chariot) 10% Jump 56% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 25% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 70% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 35% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Foundchild) 15% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Local) 35% Lore (Troll) 25% Manage Household 10% Mineral Lore 5% Peaceful Cut 30% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Foundchild) 40% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+0%)** Darksense Scan 25% Darksense Search 25% Insight (Species) 20% Listen 45% Scan 35% Search 25% Track 65% **Stealth (-5%)** Hide 75% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 105% 1H Spear 20% 2H Axe 20% 2H Hammer 35% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 90% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 30% Small Shield 30% Spirit Magic: Disruption (0pts) Heal (3pts) Vigor (0pts) Mobility (0pts) Speedart (0pts) Rune Spells: Beastmaster (2pts) Sureshot (1pts) Draw Beast (1pts) Melee Attacks: Heavy Mace 105% 1D8+2+2D6 SR 4 10/10 HP Large Shield 40% 1D6+2D6 SR 4 16/16 HP Ranged Attacks: Sling 90% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Aztag Gak ** Runes: Darkness Man Death Homeland: Dagori Inkarth, Occupation: Hunter, Initiate of Cult: Foundchild STR: 19, CON: 10, SIZ: 22, DEX: 17, INT: 12, POW: 11, CHA: 15, Derived Stats: Damage Bonus: +2D6, Hit Points: 13, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Devotion (Kyger Litor) 60%, Reputation 5%, Love (Clan) 60%, Hate (Chaos) 60%, Love (Family) 70%, Hate (Dwarves) 60%, Loyalty (Clan) 70%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Earth 20%, Water 70%, Darkness 80%, Fertility 25%, Man 75%, Truth 50%, Stasis 50%, Death 75%, Beast 25%, Illusion 50%, Movement 50%, Harmony 60%, Disorder 40%, Skills: 1H Mace 105%, Sling 90%, Hide 75%, Sing 70%, Track 65%, Jump 56%, Climb 45%, Listen 45%, Large Shield 40%, Fist 40%, Grapple 40%, Worship (Foundchild) 40%, Crossbows 40%, Dodge 39% Spirit Magic: Vigor (0pts), Mobility (0pts), Speedart (0pts), Disruption (0pts), Heal (3pts) Rune Spells: Sureshot (1pts), Draw Beast (1pts), Beastmaster (2pts) Attacks: Heavy Mace 105% 1D8+2+2D6 SR 4 10/10 HP Large Shield 40% 1D6+2D6 SR 4 16/16 HP Sling 90% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,