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Heortagon-Full-Hanth
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Stat Block
--- Heortagon-Full-Hanth --- Runes: Truth Movement Air Type: Player Character Homeland: Old Tarsh Occupation: Heavy Infantry Rune Lord of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Heortagon-Full-Hanth is Pathetic and Needy. He is a Epic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 17 (85%) Size: 16 (80%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Leader) 60% Loyalty (Shaker Temple) 60% Honor 60% Reputation 25% Love (Family) 60% Loyalty (Clan) 60% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Air 90% Earth 70% Power Runes: Movement 95% Truth 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 27% Drive (Chariot) 10% Jump 63% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 50% Intimidate 20% Intrigue 10% Orate 40% Sing 100% Speak (Heortling) 0% Speak (Stormspeech) 25% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 40% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 50% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 65% Search 40% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 90% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 60% Broadsword 85% Dagger 100% Fist 45% Grapple 60% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 60% Medium Shield 65% Small Shield 25% Spirit Magic: Strength (2pts) Demoralize (2pts) Disruption (1pts) Protection (10pts) Rune Spells: Dark Walk (1pts) Wind Warp (1pts) Earth Shield (3pts) Summon Elemental (1pts) Dismiss Elemental (1pts) Leap (1pts) Flight (1pts) Shield (1pts) Melee Attacks: Dagger 100% 1D4+2+1D6 SR 8 6/6 HP Large Shield 60% 1D6+1D6 SR 7 16/16 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Heortagon-Full-Hanth ** Runes: Truth Movement Air Homeland: Old Tarsh, Occupation: Heavy Infantry, Rune Lord of Cult: Orlanth Adventurous STR: 18, CON: 17, SIZ: 16, DEX: 11, INT: 14, POW: 11, CHA: 16, Derived Stats: Magic Points: 11, Damage Bonus: +1D6, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Leader) 60%, Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 25%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Earth 70%, Air 90%, Movement 95%, Truth 95%, Skills: Dagger 100%, Sing 100%, 1H Spear 90%, Climb 85%, Broadsword 85%, Scan 65%, Listen 65%, Medium Shield 65%, Jump 63%, Battle Axe 60%, Spirit Combat 60%, Large Shield 60%, Grapple 60%, Speak (Tarshite) 55% Spirit Magic: Strength (2pts), Demoralize (2pts), Disruption (1pts), Protection (10pts) Rune Spells: Wind Warp (1pts), Earth Shield (3pts), Summon Elemental (1pts), Dismiss Elemental (1pts), Leap (1pts), Flight (1pts), Shield (1pts), Dark Walk (1pts) Attacks: Dagger 100% 1D4+2+1D6 SR 8 6/6 HP Large Shield 60% 1D6+1D6 SR 7 16/16 HP Light Crossbow 45% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 6/6 HP (16-18) - L Arm Armor: 9 5/5 HP (13-15) - R Arm Armor: 9 5/5 HP (12) - Chest Armor: 9 7/7 HP (9-11) - Abdomen Armor: 9 6/6 HP (5-8) - L Leg Armor: 9 6/6 HP (1-4) - R Leg Armor: 9 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,