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Haryr Keorlros
Full Character
Stat Block
--- Haryr Keorlros --- Runes: Air Beast Movement Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Haryr Keorlros is Gregarious and Profane. She is a Heroic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 16 (80%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Reputation 18% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Devotion (Orlanth) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 90% Moon 60% Earth 40% Power Runes: Beast 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 53% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 75% Sing 35% Speak (Heortling) 80% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 70% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 30% **Manipulation (+5%)** Conceal 10% Craft (Arms) 30% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 45% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 75% Small Shield 20% Spirit Magic: Strength (2pts) Demoralize (2pts) Disruption (1pts) Detect Enemies (1pts) Rune Spells: Increase/Decrease Wind (1pts) Wind Warp (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Medium Shield 75% 1D4+1D4 SR 8 12/12 HP Broadsword 45% 1D8+1+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Haryr Keorlros ** Runes: Air Beast Movement Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Orlanth STR: 14, CON: 13, SIZ: 13, DEX: 11, INT: 13, POW: 9, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Devotion (Orlanth) 60%, Reputation 18%, Love (Family) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 90%, Moon 60%, Earth 40%, Beast 85%, Movement 85%, Skills: Speak (Heortling) 80%, Medium Shield 75%, Orate 75%, Manage Household 70%, Jump 53%, Scan 50%, Climb 50%, Broadsword 45%, Herd 35%, Homeland Lore (Local) 35%, Spirit Combat 35%, Farm 35%, Sing 35%, Grapple 30% Spirit Magic: Disruption (1pts), Detect Enemies (1pts), Strength (2pts), Demoralize (2pts) Rune Spells: Wind Warp (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Broadsword 45% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 75% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),