The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Asulva Trous
Full Character
Stat Block
--- Asulva Trous --- Runes: Disorder Fertility Earth Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Maran Gor Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Asulva Trous is Trusting and Daring. She is a Common adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 8 (40%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 9 (45%) Power: 11 (55%) Charisma: 8 (40%) Derived Stats: Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 9 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Devotion (Maran Gor) 60% Reputation 5% Love (Family) 60% Loyalty (Clan) 70% **Cults: Maran Gor - Initiate - Rune Points: 1 Elemental Runes: Air 30% Earth 60% Power Runes: Disorder 75% Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 30% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 0% Orate 5% Sing 15% Speak (Earthtongue) 5% Speak (Heortling) 45% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 35% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Maran Gor) 30% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 10% Worship (Maran Gor) 20% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 15% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 45% Scan 35% Search 25% Track 35% **Stealth (-5%)** Hide 15% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 45% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 60% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 30% Small Shield 15% Spirit Magic: Heal (1pts) Ironhand (1pts) Strength (2pts) Dullblade (1pts) Rune Spells: Blast Earth (1pts) Melee Attacks: Heavy Mace 45% 1D8+2+1D4 SR 7 10/10 HP Medium Shield 30% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 60% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Asulva Trous ** Runes: Disorder Fertility Earth Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Maran Gor STR: 16, CON: 8, SIZ: 15, DEX: 12, INT: 9, POW: 11, CHA: 8, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Devotion (Maran Gor) 60%, Reputation 5%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Cults: Maran Gor - Initiate - Rune Points: 1 Runes: Air 30%, Earth 60%, Fertility 75%, Disorder 75%, Skills: Javelin 60%, Climb 50%, Jump 46%, Speak (Heortling) 45%, 1H Mace 45%, Listen 45%, Scan 35%, Track 35%, Animal Lore 35%, Spirit Combat 35%, Dance 30%, Farm 30%, Medium Shield 30%, Cult Lore (Maran Gor) 30% Spirit Magic: Heal (1pts), Ironhand (1pts), Strength (2pts), Dullblade (1pts) Rune Spells: Blast Earth (1pts) Attacks: Heavy Mace 45% 1D8+2+1D4 SR 7 10/10 HP Medium Shield 30% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 60% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,