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Rast Hofalor Rast ther
Full Character
Stat Block
--- Rast Hofalor Rast ther --- Runes: Man Fertility Fire/Sky Type: Player Character Homeland: Prax: Impala Rider Occupation: Chariot Driver Initiate of Cult: Seseine Standard of Living: Free Income: 60 L Ransom: 500 L Description: Rast Hofalor Rast ther is Mature and Trusting. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 11 (55%) Size: 11 (55%) Dexterity: 16 (80%) Intelligence: 12 (60%) Power: 9 (45%) Charisma: 13 (65%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 10% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Honor 60% **Cults: Seseine - Initiate - Rune Points: 1 Elemental Runes: Air 20% Earth 40% Fire/Sky 70% Power Runes: Fertility 75% Man 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 57% Drive (Chariot) 50% Jump 63% Ride (Horse) 10% Ride (Impala) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 35% Dance 60% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 15% Speak (Heortling) 15% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 30% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Seseine) 20% Customs (Heortling) 0% Customs (Impala Tribe) 35% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seseine) 45% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 40% Search 25% Track 5% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 45% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 25% Whip 35% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 30% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 45% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 20% Small Shield 30% Spirit Magic: Countermagic (2pts) Shimmer (1pts) Distraction (1pts) Rune Spells: Charisma (1pts) Melee Attacks: Dagger 45% 1D4+2 SR 7 6/6 HP Small Shield 30% 1D3 SR 6 8/8 HP Ranged Attacks: Thrown Javelin 45% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Rast Hofalor Rast ther ** Runes: Man Fertility Fire/Sky Homeland: Prax: Impala Rider, Occupation: Chariot Driver, Initiate of Cult: Seseine STR: 13, CON: 11, SIZ: 11, DEX: 16, INT: 12, POW: 9, CHA: 13, Derived Stats: Hit Points: 11, Magic Points: 9, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Temple) 60%, Honor 60%, Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Cults: Seseine - Initiate - Rune Points: 1 Runes: Earth 40%, Fire/Sky 70%, Air 20%, Fertility 75%, Man 75%, Skills: Jump 63%, Dance 60%, Dodge 57%, Climb 55%, Speak (Praxian) 55%, Drive (Chariot) 50%, Javelin 45%, Dagger 45%, Worship (Seseine) 45%, Ride (Impala) 45%, Scan 40%, Spirit Combat 40%, Whip 35%, Customs (Impala Tribe) 35% Spirit Magic: Shimmer (1pts), Distraction (1pts), Countermagic (2pts) Rune Spells: Charisma (1pts) Attacks: Small Shield 30% 1D3 SR 6 8/8 HP Dagger 45% 1D4+2 SR 7 6/6 HP Thrown Javelin 45% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,