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Kalanal Runs-Aways
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--- Kalanal Runs-Aways --- Runes: Fertility Beast Darkness Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Yelm Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kalanal Runs-Aways is Artistic and Inventive. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 17 (85%) Size: 15 (75%) Dexterity: 8 (40%) Intelligence: 16 (80%) Power: 7 (35%) Charisma: 7 (35%) Derived Stats: Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Shaker Temple) 60% Honor 60% **Cults: Yelm - Initiate - Rune Points: 1 Elemental Runes: Darkness 60% Air 20% Moon 10% Power Runes: Beast 75% Fertility 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 50% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 5% Orate 5% Sing 15% Speak (Firespeech) 30% Speak (Heortling) 0% Speak (New Pelorian) 45% Speak (Tarshite) 15% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 15% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 15% Move Quietly 15% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 20% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 55% Lance 15% Pike 15% Quarterstaff 15% Rapier 30% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 55% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 65% Medium Shield 25% Small Shield 15% Spirit Magic: Disruption (1pts) Multimissile (2pts) Rune Spells: Shield (1pts) Melee Attacks: Kopis 55% 1D8+1+1D4 SR 7 12/12 HP Large Shield 65% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Thrown Javelin 55% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Kalanal Runs-Aways ** Runes: Fertility Beast Darkness Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Yelm STR: 12, CON: 17, SIZ: 15, DEX: 8, INT: 16, POW: 7, CHA: 7, Derived Stats: Magic Points: 7, Damage Bonus: +1D4, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Shaker Temple) 60%, Cults: Yelm - Initiate - Rune Points: 1 Runes: Darkness 60%, Air 20%, Moon 10%, Beast 75%, Fertility 75%, Skills: Large Shield 65%, Battle 55%, Javelin 55%, Kopis 55%, Ride (Horse) 50%, Speak (New Pelorian) 45%, Listen 40%, Farm 40%, Scan 40%, Homeland Lore (Local) 35%, Climb 35%, Rapier 30%, Survival 30%, Search 30% Spirit Magic: Disruption (1pts), Multimissile (2pts) Rune Spells: Shield (1pts) Attacks: Kopis 55% 1D8+1+1D4 SR 7 12/12 HP Large Shield 65% 1D6+1D4 SR 8 16/16 HP Thrown Javelin 55% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,