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Toaltand -Laughty
Full Character
Stat Block
--- Toaltand -Laughty --- Runes: Movement Fertility Air Type: Player Character Homeland: Longhome Occupation: Priest Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Toaltand -Laughty is Giving and Thoughtless. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 10 (50%) Size: 11 (55%) Dexterity: 8 (40%) Intelligence: 13 (65%) Power: 13 (65%) Charisma: 5 (25%) Derived Stats: Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Devotion (any) 60% Loyalty (Long Home) 60% Reputation 15% Hate (Chaos) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Air 60% Moon 40% Earth 10% Power Runes: Movement 75% Fertility 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 11% Drive (Chariot) 0% Jump 29% Ride (Horse) 0% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 15% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 30% Sing 55% Speak (Heortling) 0% Speak (Own Language: Tarshite) 45% Speak (Stormspeech) 15% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 95% Customs (Heortling) 0% Customs (Long Home) 60% Customs (Tarshite) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 15% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 65% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 10% 2H Axe 20% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 15% Dagger 15% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 15% Pole Lasso 5% Rock 15% Self Bow 15% Sling 20% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 15% Small Shield 15% Spirit Magic: Strength (2pts) Disruption (1pts) Fanaticism (1pts) Detect Enemies (1pts) Rune Spells: Earth Shield (3pts) Melee Attacks: Fist 25% 1D3 SR 10 0/0 HP Large Shield 15% 1D6 SR 9 16/16 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Toaltand -Laughty ** Runes: Movement Fertility Air Homeland: Longhome, Occupation: Priest, Initiate of Cult: Orlanth Adventurous STR: 13, CON: 10, SIZ: 11, DEX: 8, INT: 13, POW: 13, CHA: 5, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 15%, Hate (Chaos) 60%, Love (Family) 60%, Devotion (any) 60%, Loyalty (Long Home) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Runes: Air 60%, Moon 40%, Earth 10%, Darkness 20%, Movement 75%, Fertility 75%, Skills: Cult Lore (Orlanth) 95%, Worship (Orlanth) 65%, Customs (Long Home) 60%, Sing 55%, Homeland Lore (Local) 45%, Speak (Own Language: Tarshite) 45%, Climb 35%, Orate 30%, Farm 30%, Search 30%, Scan 30%, Listen 30%, Jump 29%, Insight (Species) 25% Spirit Magic: Strength (2pts), Disruption (1pts), Fanaticism (1pts), Detect Enemies (1pts) Rune Spells: Earth Shield (3pts) Attacks: Fist 25% 1D3 SR 10 0/0 HP Large Shield 15% 1D6 SR 9 16/16 HP Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,