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Kenvale Ice-Beart
Full Character
Stat Block
--- Kenvale Ice-Beart --- Runes: Harmony Death Earth Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Babeester Gor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Kenvale Ice-Beart is Imaginative and Faith In Self. She is a Common adventurer. (She/Her) Stats: Strength: 7 (35%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 7 (35%) Intelligence: 17 (85%) Power: 11 (55%) Charisma: 7 (35%) Derived Stats: Damage Bonus: 0 Hit Points: 13 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Babeester Gor - Initiate - Rune Points: 1 Elemental Runes: Air 10% Earth 60% Darkness 20% Fire/Sky 40% Power Runes: Harmony 75% Death 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 9% Drive (Chariot) 0% Jump 16% Ride (Horse) 5% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 60% Intrigue 5% Orate 10% Sing 20% Speak (Earthtongue) 10% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Babeester Gor) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 65% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 50% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+0%)** Hide 50% Move Quietly 10% **Melee (+5%)** 1H Axe 30% 1H Hammer 15% 1H Mace 20% 1H Spear 60% 2H Axe 30% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 30% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 50% Medium Shield 35% Small Shield 20% Spirit Magic: Heal (1pts) Vigor (2pts) Disruption (1pts) Detect Enemies (1pts) Rune Spells: Slash (1pts) Melee Attacks: Large Shield 50% 1D6 SR 8 16/16 HP 1H Short Spear 60% 1D6+1 SR 7 10/10 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Kenvale Ice-Beart ** Runes: Harmony Death Earth Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Babeester Gor STR: 7, CON: 12, SIZ: 15, DEX: 7, INT: 17, POW: 11, CHA: 7, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Babeester Gor - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 40%, Air 10%, Earth 60%, Death 75%, Harmony 75%, Skills: Survival 65%, Intimidate 60%, 1H Spear 60%, Worship (Babeester Gor) 50%, Large Shield 50%, Hide 50%, Homeland Lore (Local) 40%, Farm 40%, Search 35%, Listen 35%, Climb 35%, Spirit Combat 35%, Medium Shield 35%, Scan 35% Spirit Magic: Disruption (1pts), Detect Enemies (1pts), Heal (1pts), Vigor (2pts) Rune Spells: Slash (1pts) Attacks: Large Shield 50% 1D6 SR 8 16/16 HP 1H Short Spear 60% 1D6+1 SR 7 10/10 HP Light Crossbow 30% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,