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Fine
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--- Fine --- Runes: Truth Beast Moon Type: Player Character Homeland: Durulz (Ducks) Occupation: Merchant Initiate of Cult: Telmor Standard of Living: Free Income: 500 L Ransom: 500 L Description: Fine is Flippant and Fabulous. He is a Common adventurer. (He/Him) Stats: Strength: 7 (35%) Constitution: 11 (55%) Size: 5 (25%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 9 (45%) Charisma: 10 (50%) Derived Stats: Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: -1D4 Hit Points: 10 Healing Rate: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 10% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Telmor - Initiate - Rune Points: 1 Elemental Runes: Air 10% Moon 60% Darkness 20% Fire/Sky 40% Power Runes: Beast 75% Truth 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 20% Swim 85% **Communication (+5%)** Act 10% Art 10% Bargain 40% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 65% Speak (Tradetalk) 35% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 25% Customs (Heortling) 45% Elder Race Lore (Elves) 15% Evaluate 60% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 60% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 20% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 10% Worship (Orlanth) 0% Worship (Telmor ) 20% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Human) 40% Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 30% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 30% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (1pts) Light (1pts) Shimmer (1pts) Distraction (1pts) Spirit Screen (1pts) Rune Spells: Wolfhide (3pts) Melee Attacks: Dagger 40% 1D4+2-1D4 SR 9 6/6 HP Medium Shield 45% 1D4-1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Fine ** Runes: Truth Beast Moon Homeland: Durulz (Ducks), Occupation: Merchant, Initiate of Cult: Telmor STR: 7, CON: 11, SIZ: 5, DEX: 14, INT: 17, POW: 9, CHA: 10, Derived Stats: Damage Bonus: -1D4, Hit Points: 10, Magic Points: 9, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 10%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Telmor - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 40%, Air 10%, Moon 60%, Truth 75%, Beast 75%, Skills: Swim 85%, Spirit Combat 80%, Speak (Heortling) 65%, Evaluate 60%, Manage Household 60%, Jump 57%, Climb 45%, Customs (Heortling) 45%, Medium Shield 45%, Large Shield 40%, Fist 40%, Dagger 40%, Homeland Lore (Local) 40%, Farm 40% Spirit Magic: Heal (1pts), Light (1pts), Shimmer (1pts), Distraction (1pts), Spirit Screen (1pts) Rune Spells: Wolfhide (3pts) Attacks: Dagger 40% 1D4+2-1D4 SR 9 6/6 HP Medium Shield 45% 1D4-1D4 SR 8 12/12 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,