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Barulf Golder
Full Character
Stat Block
--- Barulf Golder --- Runes: Beast Death Air Type: Player Character Homeland: Old Tarsh Occupation: Healer Initiate of Cult: Yinkin Standard of Living: Free Income: 80 L Ransom: 500 L Description: Barulf Golder is Overweight and Verbose. He is a Common adventurer. (He/Him) Stats: Strength: 19 (95%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 11 (55%) Power: 5 (25%) Charisma: 8 (40%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 5 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Shaker Temple) 60% **Cults: Yinkin - Initiate - Rune Points: 1 Elemental Runes: Darkness 40% Air 60% Earth 30% Power Runes: Beast 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 15% Swim 20% **Communication (-5%)** Act 10% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 15% Sing 15% Speak (Beastspeech) 25% Speak (Heortling) 0% Speak (Tarshite) 45% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 10% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 15% Customs (Heortling) 0% Customs (Tarshite) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 25% First Aid 50% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 45% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 35% Treat Poison 15% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 45% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 20% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Human) 30% Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 35% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Mobility (1pts) Glamour (2pts) Rune Spells: Identify Secret (1pts) Melee Attacks: Medium Shield 35% 1D4+1D6 SR 7 12/12 HP Dagger 30% 1D4+2+1D6 SR 8 6/6 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Healer's Kit 20 L in coin Miscellaneous items worth 100 L
** Barulf Golder ** Runes: Beast Death Air Homeland: Old Tarsh, Occupation: Healer, Initiate of Cult: Yinkin STR: 19, CON: 15, SIZ: 16, DEX: 10, INT: 11, POW: 5, CHA: 8, Derived Stats: Magic Points: 5, Damage Bonus: +1D6, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaker Temple) 60%, Cults: Yinkin - Initiate - Rune Points: 1 Runes: Air 60%, Earth 30%, Darkness 40%, Beast 75%, Death 75%, Skills: Climb 55%, First Aid 50%, Worship (Yinkin) 45%, Plant Lore 45%, Speak (Tarshite) 45%, Treat Disease 35%, Jump 35%, Track 35%, Medium Shield 35%, Fist 30%, Insight (Human) 30%, Spirit Combat 30%, Crossbows 30%, Dagger 30% Spirit Magic: Glamour (2pts), Mobility (1pts) Rune Spells: Identify Secret (1pts) Attacks: Dagger 30% 1D4+2+1D6 SR 8 6/6 HP Medium Shield 35% 1D4+1D6 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L,