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Daxe
Full Character
Stat Block
--- Daxe --- Runes: Man Fertility Air Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Dade Stats: Strength: 17 (85%) Constitution: 16 (80%) Size: 16 (80%) Dexterity: 12 (60%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 9 (45%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 17 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 10% Love (Family) 70% Loyalty (Clan) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 70% Earth 40% Fire/Sky 20% Power Runes: Disorder 50% Illusion 50% Man 75% Beast 25% Fertility 75% Truth 50% Harmony 50% Stasis 50% Movement 50% Death 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 29% Drive (Chariot) 10% Jump 41% Ride (Horse) 10% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 65% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 20% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Craft (Wood) 35% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 35% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 55% Small Shield 25% Melee Attacks: Medium Shield 55% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Daxe ** Runes: Man Fertility Air Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Orlanth STR: 17, CON: 16, SIZ: 16, DEX: 12, INT: 16, POW: 11, CHA: 9, Derived Stats: Magic Points: 11, Damage Bonus: +1D6, Hit Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 70%, Earth 40%, Fire/Sky 20%, Movement 50%, Death 25%, Stasis 50%, Disorder 50%, Illusion 50%, Man 75%, Beast 25%, Fertility 75%, Truth 50%, Harmony 50%, Skills: Sing 65%, Medium Shield 55%, Speak (Heortling) 50%, Manage Household 45%, Climb 45%, Jump 41%, Scan 40%, Fist 35%, Large Shield 35%, Homeland Lore (Local) 35%, Dagger 35%, Grapple 35%, Broadsword 35%, Farm 35% Attacks: Medium Shield 55% 1D4+1D6 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),