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Garulf
Full Character
Stat Block
--- Garulf --- Runes: Man Disorder Earth Type: Player Character Homeland: Prax: Impala Rider Occupation: Chariot Driver Initiate of Cult: Pavis Standard of Living: Free Income: 60 L Ransom: 500 L Description: Garulf is Dashing and Resentful. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 9 (45%) Dexterity: 6 (30%) Intelligence: 12 (60%) Power: 13 (65%) Charisma: 16 (80%) Derived Stats: Hit Points: 11 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Reputation 10% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Pavis - Initiate - Rune Points: 1 Elemental Runes: Air 40% Earth 60% Fire/Sky 30% Power Runes: Man 75% Disorder 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 7% Drive (Chariot) 0% Jump 13% Ride (Horse) 0% Ride (Impala) 35% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 30% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Pavis) 30% Customs (Heortling) 0% Customs (Impala Tribe) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Pavis) 25% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Masonary (Stone) 107% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 50% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (-5%)** 1H Axe 5% 1H Hammer 20% 1H Mace 30% 1H Spear 0% 2H Axe 30% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 5% Broadsword 5% Dagger 15% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 15% Whip 25% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 50% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 10% Medium Shield 10% Small Shield 20% Spirit Magic: Heal (2pts) Bludgeon (3pts) Rune Spells: Heal Body (3pts) Melee Attacks: Small Shield 20% 1D3 SR 9 8/8 HP Heavy Mace 30% 1D8+2 SR 9 10/10 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 4 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Garulf ** Runes: Man Disorder Earth Homeland: Prax: Impala Rider, Occupation: Chariot Driver, Initiate of Cult: Pavis STR: 11, CON: 11, SIZ: 9, DEX: 6, INT: 12, POW: 13, CHA: 16, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Pavis - Initiate - Rune Points: 1 Runes: Air 40%, Earth 60%, Fire/Sky 30%, Disorder 75%, Man 75%, Skills: Masonary (Stone) 107%, Speak (Praxian) 55%, Spirit Combat 55%, Scan 50%, Composite Bow 50%, Climb 45%, Herd 35%, Ride (Impala) 35%, Dance 30%, Battle 30%, Cult Lore (Pavis) 30%, Homeland Lore (Local) 30%, 1H Mace 30%, 2H Axe 30% Spirit Magic: Heal (2pts), Bludgeon (3pts) Rune Spells: Heal Body (3pts) Attacks: Heavy Mace 30% 1D8+2 SR 9 10/10 HP Small Shield 20% 1D3 SR 9 8/8 HP Composite Bow 50% 1D8+1 SR 4 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,