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Hardovar Tarasar the Jacktooth
Full Character
Stat Block
--- Hardovar Tarasar the Jacktooth --- Runes: Death Truth Earth Type: Player Character Homeland: Prax: Impala Rider Occupation: Herder Initiate of Cult: Babeester Gor Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Hardovar Tarasar the Jacktooth is Bad and Horrible. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 11 (55%) Size: 8 (40%) Dexterity: 17 (85%) Intelligence: 13 (65%) Power: 8 (40%) Charisma: 8 (40%) Derived Stats: Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 13% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 40% Fire/Sky 70% Power Runes: Death 85% Truth 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 54% Drive (Chariot) 15% Jump 71% Ride (Horse) 15% Ride (Impala) 50% Swim 25% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 0% Orate 5% Sing 5% Speak (Earthtongue) 20% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Impala Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 95% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 85% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 15% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 20% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+15%)** 1H Axe 40% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 40% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 35% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 35% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 95% Crossbows 40% Dagger, Throwing 45% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 50% Spirit Magic: Strength (2pts) Bladesharp (1pts) Demoralize (2pts) Heal (1pts) Rune Spells: Slash (1pts) Berserker (2pts) Summon Earth Elemental (1pts) Melee Attacks: Grapple 40% Special SR 7 0/0 HP Small Shield 50% 1D3 SR 6 8/8 HP Ranged Attacks: Composite Bow 95% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Hardovar Tarasar the Jacktooth ** Runes: Death Truth Earth Homeland: Prax: Impala Rider, Occupation: Herder, Initiate of Cult: Babeester Gor STR: 12, CON: 11, SIZ: 8, DEX: 17, INT: 13, POW: 8, CHA: 8, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 13%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Earth 80%, Darkness 40%, Fire/Sky 70%, Death 85%, Truth 85%, Skills: Herd 95%, Composite Bow 95%, Peaceful Cut 85%, Jump 71%, Speak (Praxian) 55%, Dodge 54%, Small Shield 50%, Climb 50%, Ride (Impala) 50%, Dagger, Throwing 45%, Javelin 45%, Grapple 40%, 1H Axe 40%, 2H Axe 40% Spirit Magic: Heal (1pts), Strength (2pts), Bladesharp (1pts), Demoralize (2pts) Rune Spells: Slash (1pts), Berserker (2pts), Summon Earth Elemental (1pts) Attacks: Grapple 40% Special SR 7 0/0 HP Small Shield 50% 1D3 SR 6 8/8 HP Composite Bow 95% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,