The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Arrentkar
Full Character
Stat Block
--- Arrentkar --- Runes: Beast Harmony Water Type: Player Character Homeland: Esrolia Occupation: Light Infantry Rune Lord of Cult: Dormal the Sailor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Arrentkar is Horrible and Expansive. She is a Epic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 16 (80%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 26% Love (Family) 60% Loyalty (City) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% Devotion (Dormal) 60% **Cults: Dormal the Sailor - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Earth 80% Water 90% Power Runes: Harmony 95% Beast 95% Condition Runes: Skills: **Agility (+5%)** Boat 45% Climb 85% Dodge 62% Drive (Chariot) 10% Jump 93% Ride (Horse) 10% Swim 105% **Communication (+0%)** Act 5% Art 15% Bargain 10% Charm 15% Dance 20% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 15% Speak (Esrolian) 50% Speak (Heortling) 0% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 50% Cult Lore (Dormal the Sailor) 25% Cult Lore (Orlanth) 0% Customs (Esrolian) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 35% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 10% Survival 30% Treat Disease 35% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 40% Understand Herd Beast 0% Worship (Dormal the Sailor) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Craft (Woodworking) 30% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 65% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 35% Broadsword 20% Dagger 25% Fist 45% Grapple 60% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 90% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 90% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 30% **Shield (+10%)** Large Shield 100% Medium Shield 65% Small Shield 65% Spirit Magic: Vigor (2pts) Coordination (10pts) Rune Spells: Float (1pts) Melee Attacks: Rapier 90% 1D6+1+1D4 SR 6 8/8 HP Large Shield 100% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Self Bow 90% 1D6+1 SR 1 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Arrentkar ** Runes: Beast Harmony Water Homeland: Esrolia, Occupation: Light Infantry, Rune Lord of Cult: Dormal the Sailor STR: 14, CON: 15, SIZ: 13, DEX: 16, INT: 13, POW: 11, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 26%, Love (Family) 60%, Loyalty (City) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Devotion (Dormal) 60%, Cults: Dormal the Sailor - Rune Lord - Rune Points: 8 Runes: Earth 80%, Water 90%, Air 60%, Beast 95%, Harmony 95%, Skills: Swim 105%, Large Shield 100%, Jump 93%, Self Bow 90%, Rapier 90%, Climb 85%, Medium Shield 65%, Scan 65%, Listen 65%, Small Shield 65%, Dodge 62%, Grapple 60%, Spirit Combat 55%, Celestial Lore 50% Spirit Magic: Vigor (2pts), Coordination (10pts) Rune Spells: Float (1pts) Attacks: Rapier 90% 1D6+1+1D4 SR 6 8/8 HP Large Shield 100% 1D6+1D4 SR 6 16/16 HP Self Bow 90% 1D6+1 SR 1 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,