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Jardovar
Full Character
Stat Block
--- Jardovar --- Runes: Death Truth Air Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 18 (90%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 14 (70%) Intelligence: 12 (60%) Power: 15 (75%) Charisma: 19 (95%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+3 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Devotion (Deity: Humakt) 70% Loyalty (Tribe / Sartar) 60% Honor 70% Reputation 20% Love (Family) 70% Honor (Sartar) 60% Loyalty (Clan) 70% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Darkness 20% Fire/Sky 70% Air 70% Power Runes: Illusion 15% Movement 50% Man 50% Death 85% Fertility 15% Truth 85% Harmony 50% Beast 50% Stasis 50% Disorder 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Horse) 20% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 65% Intrigue 15% Orate 60% Sing 40% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Tradetalk) 20% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 100% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 25% Customs (Heortling) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 50% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 45% Scan 60% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 60% Dagger 35% Fist 35% Grapple 35% Greatsword 85% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 45% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 65% Small Shield 25% Spirit Magic: Parry (0pts) Vigor (0pts) Fireblade (0pts) Bladesharp (0pts) Demoralize (0pts) Rune Spells: Sword Trance (1pts) Oath (2pts) Morale (2pts) Shield (1pts) True Weapon (1pts) Melee Attacks: Greatsword 85% 2D8+1D4 SR 5 12/12 HP Medium Shield 65% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Axe 20% 1D6+1D2 SR 2 6/6 HP Rng 20 Composite Bow 25% 1D8+1 SR 2 7/7 HP Rng 100 Heavy Crossbow 35% 2D6+2 SR 2 10/10 HP Rng 120 Thrown Javelin 45% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Jardovar ** Runes: Death Truth Air Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 18, CON: 16, SIZ: 13, DEX: 14, INT: 12, POW: 15, CHA: 19, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 20%, Love (Family) 70%, Honor (Sartar) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Devotion (Deity: Humakt) 70%, Loyalty (Tribe / Sartar) 60%, Honor 70%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 70%, Darkness 20%, Fire/Sky 70%, Man 50%, Death 85%, Illusion 15%, Movement 50%, Truth 85%, Harmony 50%, Fertility 15%, Beast 50%, Stasis 50%, Disorder 50%, Skills: Battle 100%, Greatsword 85%, Intimidate 65%, Medium Shield 65%, Orate 60%, Scan 60%, Broadsword 60%, Speak (Heortling) 60%, Jump 52%, Worship (Humakt) 50%, Climb 50%, Spirit Combat 45%, Javelin 45%, Listen 45% Spirit Magic: Fireblade (0pts), Bladesharp (0pts), Demoralize (0pts), Parry (0pts), Vigor (0pts) Rune Spells: Sword Trance (1pts), Oath (2pts), Morale (2pts), Shield (1pts), True Weapon (1pts) Attacks: Greatsword 85% 2D8+1D4 SR 5 12/12 HP Medium Shield 65% 1D4+1D4 SR 7 12/12 HP Thrown Axe 20% 1D6+1D2 SR 2 6/6 HP Rng 20 Composite Bow 25% 1D8+1 SR 2 7/7 HP Rng 100 Heavy Crossbow 35% 2D6+2 SR 2 10/10 HP Rng 120 Thrown Javelin 45% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,