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Dortoros
Full Character
Stat Block
--- Dortoros --- Runes: Disorder Illusion Movement Type: Player Character Homeland: Old Tarsh Occupation: Bandit Initiate of Cult: Eurmal Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 15 (75%) Intelligence: 17 (85%) Power: 15 (75%) Charisma: 17 (85%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Hate (Authority) 70% Loyalty (Shaker Temple) 60% Reputation 5% Love (Family) 60% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Darkness 65% Moon 45% Earth 35% Power Runes: Movement 75% Disorder 80% Man 50% Beast 50% Truth 20% Stasis 25% Fertility 50% Death 50% Illusion 80% Harmony 20% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 65% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Ride (Horse) 15% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 85% Dance 30% Disguise 20% Fast Talk 75% Intimidate 40% Intrigue 20% Orate 25% Sing 35% Speak (Heortling) 0% Speak (Tarshite) 65% Speak (Tradetalk) 25% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Eurmal) 35% Customs (Heortling) 0% Customs (Tarshite) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 35% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Plant) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Eurmal) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+10%)** Hide 75% Move Quietly 20% **Melee (+15%)** 1H Axe 55% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 65% Broadsword 35% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 40% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 65% Small Shield 30% Spirit Magic: Glamour (0pts) Silence (0pts) Mobility (0pts) Disruption (0pts) Protection (0pts) Rune Spells: Illusory Substance (1pts) Reflection (1pts) Illusory Sight (1pts) Illusory Sound (1pts) Illusory Motion (1pts) Melee Attacks: Medium Shield 65% 1D4+1D4 SR 6 12/12 HP Fist 40% 1D3+1D4 SR 7 0/0 HP 1H Battle Axe 65% 1D8+2+1D4 SR 6 8/8 HP Ranged Attacks: Composite Bow 40% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Dortoros ** Runes: Disorder Illusion Movement Homeland: Old Tarsh, Occupation: Bandit, Initiate of Cult: Eurmal STR: 16, CON: 14, SIZ: 16, DEX: 15, INT: 17, POW: 15, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Hate (Authority) 70%, Loyalty (Shaker Temple) 60%, Reputation 5%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Darkness 65%, Moon 45%, Earth 35%, Disorder 80%, Movement 75%, Beast 50%, Man 50%, Truth 20%, Stasis 25%, Fertility 50%, Death 50%, Harmony 20%, Illusion 80%, Skills: Charm 85%, Fast Talk 75%, Hide 75%, Medium Shield 65%, Speak (Tarshite) 65%, Dodge 65%, Battle Axe 65%, Survival 60%, 1H Axe 55%, Spirit Combat 55%, Jump 50%, Climb 45%, Fist 40%, Grapple 40% Spirit Magic: Glamour (0pts), Silence (0pts), Mobility (0pts), Disruption (0pts), Protection (0pts) Rune Spells: Reflection (1pts), Illusory Sight (1pts), Illusory Sound (1pts), Illusory Motion (1pts), Illusory Substance (1pts) Attacks: Fist 40% 1D3+1D4 SR 7 0/0 HP 1H Battle Axe 65% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 65% 1D4+1D4 SR 6 12/12 HP Composite Bow 40% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,