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Janyr
Full Character
Stat Block
--- Janyr --- Runes: Stasis Fertility Man Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Ernalda Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Janyr is a 16 year-old nandan and an assistant shaman to The Royal, Haraborn's deer spirit, following in the footsteps of his mother. The Lunar Empire, she'll have you know, exiled her mother for three years as punishment for participation in Starbrow's rebellion. She can't decide whether she resents the three-year disappearance, or if she respects his mother's choice to head out and kill some Lunars for the honor of Colymar. Paradoxically, the latter though has been brought on by the resentment. Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 13 (65%) Dexterity: 8 (40%) Intelligence: 17 (85%) Power: 17 (85%) Charisma: 10 (50%) Derived Stats: Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Haraborn) 60% Embody (Star Heart) 60% Hate (Lunar Empire) 60% Love (Family) 60% Loyalty (Shaman) 60% Loyalty (Colymar) 60% Devotion (Ernalda) 60% **Cults: Ernalda - Initiate - Rune Points: 0 Elemental Runes: Darkness 30% Air 40% Moon 10% Earth 60% Power Runes: Beast 30% Man 70% Fertility 75% Disorder 50% Movement 25% Death 25% Stasis 75% Truth 60% Harmony 50% Illusion 40% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 16% Drive (Chariot) 5% Jump 24% Ride (Horse) 5% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 45% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 50% Speak (Spiritspeech) 30% Speak (Tradetalk) 20% **Knowledge (+15%)** Animal Lore 20% Battle 25% Celestial Lore 20% Cult Lore (Ernalda) 30% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 40% Game 30% Herd 30% Homeland Lore (Local) 45% Lore (Animal) 30% Lore (Plant) 35% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 50% Prepare Corpse 20% Spirit Combat 75% Spirit Dance 20% Spirit Lore 30% Spirit Travel 30% Worship (Ernalda) 50% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 40% Search 40% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Spirit Binding (1pts) Binding Enchantment (1pts) Melee Attacks: Dagger 35% 1D4+2+1D4 SR 10 6/6 HP Broadsword 35% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 40% 1D4+1D4 SR 9 12/12 HP Ranged Attacks: Thrown Javelin 30% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Janyr ** Runes: Stasis Fertility Man Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Ernalda STR: 15, CON: 14, SIZ: 13, DEX: 8, INT: 17, POW: 17, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Love (Family) 60%, Loyalty (Shaman) 60%, Loyalty (Colymar) 60%, Devotion (Ernalda) 60%, Loyalty (Haraborn) 60%, Embody (Star Heart) 60%, Hate (Lunar Empire) 60%, Cults: Ernalda - Initiate - Rune Points: 0 Runes: Earth 60%, Darkness 30%, Air 40%, Moon 10%, Movement 25%, Death 25%, Stasis 75%, Disorder 50%, Truth 60%, Harmony 50%, Illusion 40%, Beast 30%, Man 70%, Fertility 75%, Skills: Spirit Combat 75%, Sing 50%, Meditate 50%, Worship (Ernalda) 50%, Homeland Lore (Local) 45%, Farm 45%, Dance 45%, Climb 40%, First Aid 40%, Medium Shield 40%, Scan 40%, Search 40%, Listen 40%, Crossbows 35% Spirit Magic: Spirit Binding (1pts), Binding Enchantment (1pts) Attacks: Dagger 35% 1D4+2+1D4 SR 10 6/6 HP Broadsword 35% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 40% 1D4+1D4 SR 9 12/12 HP Thrown Javelin 30% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,