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Venan
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Stat Block
--- Venan --- Runes: Air Death Truth Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 19 (95%) Constitution: 15 (75%) Size: 18 (90%) Dexterity: 17 (85%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 17 Movement: Ground: 8 Passions & Reputations: Loyalty (Unit) 60% Loyalty (Sartar) 60% Honor 60% Reputation 30% Honor (Blade) 80% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 70% Devotion (Deity) 95% **Cults: Humakt - Initiate - Rune Points: 4 Elemental Runes: Air 90% Water 30% Darkness 60% Power Runes: Harmony 50% Illusion 25% Movement 50% Disorder 50% Man 50% Beast 50% Death 75% Stasis 50% Fertility 25% Truth 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 69% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride 25% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 20% Disguise 5% Fast Talk 5% Intimidate 60% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 75% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 40% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 20% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 65% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 80% Dagger 45% Fist 60% Grapple 45% Greatsword 95% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 35% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 75% Small Shield 35% Spirit Magic: Fireblade (4pts) Bladesharp (1pts) Rune Spells: Shield (1pts) True Weapon (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Greatsword 95% 2D8+1D6 SR 3 12/12 HP Medium Shield 75% 1D4+1D6 SR 5 12/12 HP Fist 60% 1D3+1D6 SR 6 0/0 HP Ranged Attacks: Sling 35% 1D8 SR 1 80/80 HP Rng 80 Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 220 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Venan ** Runes: Air Death Truth Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 19, CON: 15, SIZ: 18, DEX: 17, INT: 16, POW: 12, CHA: 12, Derived Stats: Damage Bonus: +1D6, Hit Points: 17, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Devotion (Deity) 95%, Loyalty (Tribe) 70%, Reputation 30%, Honor (Blade) 80%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Unit) 60%, Loyalty (Sartar) 60%, Honor 60%, Cults: Humakt - Initiate - Rune Points: 4 Runes: Air 90%, Water 30%, Darkness 60%, Death 75%, Stasis 50%, Fertility 25%, Man 50%, Beast 50%, Truth 75%, Illusion 25%, Movement 50%, Harmony 50%, Disorder 50%, Skills: Greatsword 95%, Broadsword 80%, Battle 75%, Medium Shield 75%, Dodge 69%, Scan 65%, Jump 61%, Fist 60%, Spirit Combat 60%, Intimidate 60%, Listen 50%, Climb 50%, Speak (Heortling) 50%, Large Shield 45% Spirit Magic: Fireblade (4pts), Bladesharp (1pts) Rune Spells: Shield (1pts), True Weapon (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: Fist 60% 1D3+1D6 SR 6 0/0 HP Greatsword 95% 2D8+1D6 SR 3 12/12 HP Medium Shield 75% 1D4+1D6 SR 5 12/12 HP Sling 35% 1D8 SR 1 80/80 HP Rng 80 Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 220 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,