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Kror
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Stat Block
--- Kror --- Runes: Death Truth Movement Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 18 (90%) Constitution: 17 (85%) Size: 17 (85%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 19 Healing Rate: 3 Magic Points: 11 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Humakt) 60% Love (Family) 60% Loyalty 60% Reputation 25% Honor 80% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 40% Water 40% Darkness 60% Power Runes: Harmony 50% Disorder 50% Illusion 10% Movement 65% Fertility 5% Truth 90% Man 50% Beast 50% Death 95% Stasis 35% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 84% Drive (Chariot) 15% Jump 61% Ride (Horse) 30% Ride (Horse) 30% Swim 35% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 50% Intrigue 10% Orate 15% Sing 35% Speak (Tradetalk) 25% **Knowledge (+5%)** Alchemy 15% Animal Lore 10% Battle 70% Celestial Lore 10% Cult Lore (Humakt) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 50% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 35% Treat Poison 35% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 30% Spirit Combat 35% Spirit Travel 10% Worship (Orlanth) 10% Worship (Humakt) 40% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 35% Listen 45% Scan 65% Search 40% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 60% Dagger 45% Fist 55% Grapple 70% Greatsword 100% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 70% Medium Shield 50% Small Shield 35% Spirit Magic: Heal (3pts) Strength (0pts) Bladesharp (4pts) Protection (1pts) Detect Enemies (1pts) Rune Spells: Shield (1pts) True Weapon (1pts) Melee Attacks: Fist 55% 1D3+1D6 SR 6 0/0 HP Greatsword 100% 2D8+1D6 SR 3 12/12 HP Large Shield 70% 1D6+1D6 SR 5 16/16 HP Greatsword of Fuq 100% 2D8+1D6 SR 5 13/13 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Kror ** Runes: Death Truth Movement Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 18, CON: 17, SIZ: 17, DEX: 17, INT: 15, POW: 11, CHA: 13, Derived Stats: Damage Bonus: +1D6, Hit Points: 19, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Humakt) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Reputation 25%, Honor 80%, Loyalty 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Darkness 60%, Air 40%, Water 40%, Death 95%, Stasis 35%, Man 50%, Beast 50%, Harmony 50%, Disorder 50%, Illusion 10%, Movement 65%, Fertility 5%, Truth 90%, Skills: Greatsword 100%, Dodge 84%, Large Shield 70%, Battle 70%, Grapple 70%, Scan 65%, Jump 61%, Climb 60%, Broadsword 60%, Fist 55%, Medium Shield 50%, Intimidate 50%, First Aid 50%, Dagger 45% Spirit Magic: Protection (1pts), Detect Enemies (1pts), Heal (3pts), Strength (0pts), Bladesharp (4pts) Rune Spells: Shield (1pts), True Weapon (1pts) Attacks: Greatsword of Fuq 100% 2D8+1D6 SR 5 13/13 HP Fist 55% 1D3+1D6 SR 6 0/0 HP Greatsword 100% 2D8+1D6 SR 3 12/12 HP Large Shield 70% 1D6+1D6 SR 5 16/16 HP Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,