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Venharl
Full Character
Stat Block
--- Venharl --- Runes: Air Harmony Earth Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 15 (75%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 70% Loyalty 70% Devotion 60% Reputation 12% **Cults: Odayla - Initiate - Rune Points: 3 Elemental Runes: Earth 55% Darkness 30% Air 75% Moon 10% Power Runes: Man 25% Disorder 25% Illusion 55% Movement 45% Stasis 55% Death 50% Beast 45% Truth 45% Harmony 75% Fertility 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 58% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 15% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 40% Sing 30% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 65% Battle 35% Celestial Lore 10% Cult Lore (Odayla) 20% Customs (Heortling) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 55% Plant Lore 10% Read/Write (Theyalan) 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Worship (Odayla) 20% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 70% **Stealth (+5%)** Hide 35% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 45% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 80% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Melee Attacks: Fist 35% 1D3+1D4 SR 7 0/0 HP Dagger 35% 1D4+2+1D4 SR 7 6/6 HP Broadsword 45% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Javelin 30% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Venharl ** Runes: Air Harmony Earth Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Odayla STR: 15, CON: 12, SIZ: 15, DEX: 14, INT: 14, POW: 11, CHA: 10, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Tribe) 60%, Honor 70%, Loyalty 70%, Devotion 60%, Reputation 12%, Love (Family) 80%, Loyalty (Clan) 60%, Cults: Odayla - Initiate - Rune Points: 3 Runes: Air 75%, Moon 10%, Earth 55%, Darkness 30%, Disorder 25%, Illusion 55%, Movement 45%, Stasis 55%, Death 50%, Beast 45%, Truth 45%, Harmony 75%, Fertility 50%, Man 25%, Skills: Composite Bow 80%, Track 70%, Animal Lore 65%, Dodge 58%, Peaceful Cut 55%, Speak (Heortling) 50%, Jump 47%, Broadsword 45%, Climb 45%, Scan 40%, Listen 40%, Orate 40%, Medium Shield 40%, Battle 35% Attacks: Fist 35% 1D3+1D4 SR 7 0/0 HP Dagger 35% 1D4+2+1D4 SR 7 6/6 HP Broadsword 45% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Javelin 30% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,