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Valgard
Full Character
Stat Block
--- Valgard --- Runes: Beast Air Movement Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 9 (45%) Derived Stats: Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Sartar) 60% Hate (Rival Clan) 60% Honor 60% Reputation 5% Love (Family) 80% Fear (Dragons) 60% **Cults: Odayla - Initiate - Rune Points: 4 Elemental Runes: Air 95% Earth 40% Darkness 20% Power Runes: Movement 75% Harmony 50% Illusion 50% Fertility 50% Disorder 50% Death 50% Truth 50% Beast 100% Stasis 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 10% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Odayla) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Odayla) 35% **Manipulation (+10%)** Conceal 60% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 75% **Stealth (+5%)** Hide 25% Move Quietly 50% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 70% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 90% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (2pts) Mobility (0pts) Multimissile (2pts) Rune Spells: Claws (2pts) Bear's Skin (3pts) Bear's Strength (2pts) Melee Attacks: Broadsword 70% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 90% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Valgard ** Runes: Beast Air Movement Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Odayla STR: 15, CON: 14, SIZ: 14, DEX: 16, INT: 14, POW: 12, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 5%, Love (Family) 80%, Fear (Dragons) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Sartar) 60%, Hate (Rival Clan) 60%, Honor 60%, Cults: Odayla - Initiate - Rune Points: 4 Runes: Darkness 20%, Air 95%, Earth 40%, Death 50%, Truth 50%, Disorder 50%, Beast 100%, Stasis 25%, Movement 75%, Harmony 50%, Illusion 50%, Fertility 50%, Skills: Composite Bow 90%, Track 75%, Broadsword 70%, Conceal 60%, Jump 53%, Speak (Heortling) 50%, Scan 50%, Move Quietly 50%, Climb 45%, Medium Shield 40%, Listen 40%, Animal Lore 40%, Dodge 37%, Crossbows 35% Spirit Magic: Mobility (0pts), Multimissile (2pts), Heal (2pts) Rune Spells: Claws (2pts), Bear's Skin (3pts), Bear's Strength (2pts) Attacks: Broadsword 70% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Composite Bow 90% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,