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Koronil Healer
Full Character
Stat Block
--- Koronil Healer --- Runes: Death Movement Moon Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Koronil Healer is Available and Dismayed. He is a Heroic adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 16 (80%) Size: 5 (25%) Dexterity: 16 (80%) Intelligence: 12 (60%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Humakt) 60% Reputation 15% Love (Family) 60% Loyalty (Clan) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Fire/Sky 60% Air 10% Moon 80% Power Runes: Movement 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 78% Ride (Horse) 0% Swim 110% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 30% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Humakt) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 40% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+10%)** Hide 30% Move Quietly 30% **Melee (+5%)** 1H Axe 40% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 75% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 55% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 85% Small Shield 20% Spirit Magic: Vigor (2pts) Strength (2pts) Disruption (1pts) Detect Enemies (1pts) Rune Spells: True Weapon (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: 1H Battle Axe 75% 1D8+2 SR 7 8/8 HP Medium Shield 85% 1D4 SR 7 12/12 HP Ranged Attacks: Sling 55% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Koronil Healer ** Runes: Death Movement Moon Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: Humakt STR: 9, CON: 16, SIZ: 5, DEX: 16, INT: 12, POW: 11, CHA: 10, Derived Stats: Magic Points: 11, Damage Bonus: 0, Hit Points: 15, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Humakt) 60%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Moon 80%, Darkness 40%, Fire/Sky 60%, Air 10%, Death 85%, Movement 85%, Skills: Swim 110%, Medium Shield 85%, Jump 78%, Battle Axe 75%, Sling 55%, Climb 45%, Meditate 40%, 1H Axe 40%, Battle 40%, Dodge 37%, Boat 35%, Scan 35%, Spirit Combat 35%, Listen 35% Spirit Magic: Vigor (2pts), Strength (2pts), Disruption (1pts), Detect Enemies (1pts) Rune Spells: True Weapon (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: 1H Battle Axe 75% 1D8+2 SR 7 8/8 HP Medium Shield 85% 1D4 SR 7 12/12 HP Sling 55% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,