The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Koronil Healer
Full Character
Stat Block
--- Koronil Healer --- Runes: Death Movement Moon Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Koronil Healer is Available and Dismayed. He is a Heroic adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 16 (80%) Size: 5 (25%) Dexterity: 16 (80%) Intelligence: 12 (60%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Humakt) 60% Reputation 15% Love (Family) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 10% Moon 80% Darkness 40% Power Runes: Death 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 78% Ride (Horse) 0% Swim 110% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 30% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Humakt) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 40% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+10%)** Hide 30% Move Quietly 30% **Melee (+5%)** 1H Axe 40% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 75% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 55% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 85% Small Shield 20% Spirit Magic: Vigor (2pts) Strength (2pts) Disruption (1pts) Detect Enemies (1pts) Rune Spells: Detect Truth (1pts) Sword Trance (1pts) True Weapon (1pts) Melee Attacks: 1H Battle Axe 75% 1D8+2 SR 7 8/8 HP Medium Shield 85% 1D4 SR 7 12/12 HP Ranged Attacks: Sling 55% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Koronil Healer ** Runes: Death Movement Moon Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: Humakt STR: 9, CON: 16, SIZ: 5, DEX: 16, INT: 12, POW: 11, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 11, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Leader) 60%, Devotion (Humakt) 60%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 10%, Moon 80%, Darkness 40%, Fire/Sky 60%, Movement 85%, Death 85%, Skills: Swim 110%, Medium Shield 85%, Jump 78%, Battle Axe 75%, Sling 55%, Climb 45%, Battle 40%, 1H Axe 40%, Meditate 40%, Dodge 37%, Listen 35%, Scan 35%, Spirit Combat 35%, Boat 35% Spirit Magic: Vigor (2pts), Strength (2pts), Disruption (1pts), Detect Enemies (1pts) Rune Spells: True Weapon (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: 1H Battle Axe 75% 1D8+2 SR 7 8/8 HP Medium Shield 85% 1D4 SR 7 12/12 HP Sling 55% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,