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Broast
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--- Broast --- Runes: Air Movement Disorder Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Broast is Uncooperative and Persevering. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 7 (35%) Intelligence: 14 (70%) Power: 18 (90%) Charisma: 12 (60%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 18 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 12% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Fire/Sky 40% Air 90% Power Runes: Movement 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 14% Drive (Chariot) 5% Jump 21% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 45% Sing 45% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 75% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 25% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 50% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 55% Search 35% Track 15% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 20% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 60% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 75% Pole Lasso 10% Rock 40% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 85% Small Shield 20% Spirit Magic: Heal (1pts) Protection (7pts) Detect Enemies (1pts) Rune Spells: Leap (1pts) Shield (1pts) Summon Elemental (1pts) Melee Attacks: 1H Battle Axe 60% 1D8+2+1D4 SR 9 8/8 HP Medium Shield 85% 1D4+1D4 SR 9 12/12 HP Ranged Attacks: Thrown Javelin 75% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Broast ** Runes: Air Movement Disorder Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Orlanth Adventurous STR: 12, CON: 15, SIZ: 13, DEX: 7, INT: 14, POW: 18, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Devotion (Orlanth) 60%, Honor 60%, Reputation 12%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 90%, Earth 60%, Fire/Sky 40%, Disorder 85%, Movement 85%, Skills: Medium Shield 85%, Javelin 75%, Battle 75%, Battle Axe 60%, Speak (Heortling) 55%, Spirit Combat 55%, Scan 55%, Listen 55%, Worship (Orlanth) 50%, Sing 45%, Orate 45%, Farm 40%, Rock 40%, Homeland Lore (Local) 40% Spirit Magic: Heal (1pts), Protection (7pts), Detect Enemies (1pts) Rune Spells: Leap (1pts), Shield (1pts), Summon Elemental (1pts) Attacks: 1H Battle Axe 60% 1D8+2+1D4 SR 9 8/8 HP Medium Shield 85% 1D4+1D4 SR 9 12/12 HP Thrown Javelin 75% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,