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Harg the Boorsson
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Stat Block
--- Harg the Boorsson --- Runes: Moon Death Truth Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Harg the Boorsson is Sorry and Talkative. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 8 (40%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 15 (75%) Charisma: 14 (70%) Derived Stats: Damage Bonus: +1D4 Hit Points: 9 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% Honor 60% Reputation 14% Love (Family) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Fire/Sky 60% Moon 90% Power Runes: Truth 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 35% Speak (Heortling) 0% Speak (New Pelorian) 75% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 35% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 45% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 25% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 55% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 85% Battle Axe 20% Broadsword 20% Dagger 85% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 70% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 85% Small Shield 25% Spirit Magic: Coordination (10pts) Rune Spells: Summon Moon Elemental (1pts) Dismiss Fire Elemental (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: Long Spear 85% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 85% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 70% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Harg the Boorsson ** Runes: Moon Death Truth Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: Seven Mothers STR: 11, CON: 8, SIZ: 16, DEX: 13, INT: 16, POW: 15, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 9, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 14%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 60%, Moon 90%, Truth 85%, Death 85%, Skills: Dagger 85%, Medium Shield 85%, 2H Spear 85%, Speak (New Pelorian) 75%, Crossbows 70%, Search 55%, Climb 55%, Jump 54%, Ride (Horse) 45%, Worship (Seven Mothers) 45%, Battle 45%, Listen 40%, Spirit Combat 40%, Scan 40% Spirit Magic: Coordination (10pts) Rune Spells: Summon Moon Elemental (1pts), Dismiss Fire Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Long Spear 85% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 85% 1D4+1D4 SR 6 12/12 HP Light Crossbow 70% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,