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Elri
Full Character
Stat Block
--- Elri --- Runes: Fire/Sky Man Movement Type: Player Character Homeland: Grazelands Occupation: Priest Initiate of Cult: Yelm Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 13 (65%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 17 (85%) Intelligence: 16 (80%) Power: 15 (75%) Charisma: 17 (85%) Derived Stats: Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Feathered Horse Queen) 60% Honor 70% Reputation 15% Love (Family) 60% Devotion (any) 60% Loyalty (Clan) 60% Loyalty (Helm Temple) 60% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Air 30% Moon 60% Fire/Sky 90% Power Runes: Man 75% Death 50% Truth 50% Disorder 50% Beast 25% Stasis 25% Illusion 50% Movement 75% Fertility 50% Harmony 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 44% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride (Horse) 90% Swim 50% **Communication (+10%)** Act 15% Art 25% Bargain 15% Charm 25% Dance 30% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 40% Sing 60% Speak (Heortling) 0% Speak (Firespeech) 30% Speak (Pure Horse Tongue) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 35% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 60% Customs (Heortling) 0% Customs (Grazeland Pony Breeders) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 45% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Fire Speach) 25% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 40% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 85% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 70% Battle Axe 25% Broadsword 35% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 45% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 40% Small Shield 45% Rune Spells: Sunspear (3pts) Summon Fire Elemental (1pts) Dismiss Fire Elemental (1pts) Command (2pts) Melee Attacks: Long Spear 70% 1D10+1+1D4 SR 3 10/10 HP Small Shield 45% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Composite Bow 45% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Elri ** Runes: Fire/Sky Man Movement Homeland: Grazelands, Occupation: Priest, Initiate of Cult: Yelm STR: 13, CON: 16, SIZ: 13, DEX: 17, INT: 16, POW: 15, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Helm Temple) 60%, Loyalty (Feathered Horse Queen) 60%, Honor 70%, Reputation 15%, Love (Family) 60%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Air 30%, Moon 60%, Fire/Sky 90%, Man 75%, Death 50%, Truth 50%, Disorder 50%, Beast 25%, Stasis 25%, Illusion 50%, Movement 75%, Fertility 50%, Harmony 50%, Skills: Ride (Horse) 90%, Worship (Yelm) 85%, 2H Spear 70%, Jump 61%, Speak (Pure Horse Tongue) 60%, Cult Lore (Yelm) 60%, Sing 60%, Climb 50%, Swim 50%, Spirit Combat 45%, Small Shield 45%, Composite Bow 45%, Herd 45%, Dodge 44% Rune Spells: Command (2pts), Sunspear (3pts), Summon Fire Elemental (1pts), Dismiss Fire Elemental (1pts) Attacks: Small Shield 45% 1D3+1D4 SR 6 8/8 HP Long Spear 70% 1D10+1+1D4 SR 3 10/10 HP Composite Bow 45% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,