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Jarankordarin
Full Character
Stat Block
--- Jarankordarin --- Runes: Harmony Fertility Earth Type: Player Character Homeland: Grazelands Occupation: Herder Initiate of Cult: Ernalda Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Jarankordarin is Hormonal and Undisciplined. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 12 (60%) Size: 11 (55%) Dexterity: 9 (45%) Intelligence: 12 (60%) Power: 14 (70%) Charisma: 11 (55%) Derived Stats: Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Loyalty (High Priestess) 60% Loyalty (Feathered Horse Queen) 60% Reputation 13% **Cults: Ernalda - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 50% Air 60% Earth 80% Power Runes: Harmony 85% Fertility 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 75% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 30% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 50% Speak (Heortling) 0% Speak (Pure Horse Tongue) 50% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 15% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Ernalda) 30% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 95% Homeland Lore (Local) 30% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 40% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 30% Spirit Travel 0% Understand Herd Beast 0% Worship (Ernalda) 25% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 45% Search 25% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 30% 2H Hammer 5% 2H Mace 10% 2H Spear 40% Battle Axe 10% Broadsword 30% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 50% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 25% Small Shield 50% Spirit Magic: Slow (1pts) Ignite (1pts) Befuddle (2pts) Strength (2pts) Demoralize (2pts) Rune Spells: Inviolable (1pts) Gnome to Gargoyle (1pts) Summon Earth Elemental (1pts) Melee Attacks: Long Spear 40% 1D10+1 SR 5 10/10 HP Small Shield 50% 1D3 SR 8 8/8 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Jarankordarin ** Runes: Harmony Fertility Earth Homeland: Grazelands, Occupation: Herder, Initiate of Cult: Ernalda STR: 12, CON: 12, SIZ: 11, DEX: 9, INT: 12, POW: 14, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Feathered Horse Queen) 60%, Reputation 13%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (High Priestess) 60%, Cults: Ernalda - Initiate - Rune Points: 3 Runes: Fire/Sky 50%, Air 60%, Earth 80%, Fertility 85%, Harmony 85%, Skills: Herd 95%, Climb 75%, Composite Bow 50%, Speak (Pure Horse Tongue) 50%, Sing 50%, Small Shield 50%, Spirit Combat 50%, Scan 45%, 2H Spear 40%, Peaceful Cut 40%, 2H Axe 30%, Dance 30%, Spirit Lore 30%, Homeland Lore (Local) 30% Spirit Magic: Demoralize (2pts), Slow (1pts), Ignite (1pts), Befuddle (2pts), Strength (2pts) Rune Spells: Inviolable (1pts), Gnome to Gargoyle (1pts), Summon Earth Elemental (1pts) Attacks: Long Spear 40% 1D10+1 SR 5 10/10 HP Small Shield 50% 1D3 SR 8 8/8 HP Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,